rnd-20030120-3-src
[rocksndiamonds.git] / src / libgame / sound.c
index 30946f248c7acbd625c595e6672fdcfa58b7dd04..9b0282bc6de704d38de2c9cffc894894accfd0bc 100644 (file)
@@ -1770,17 +1770,22 @@ struct FileInfo *getCurrentSoundList()
   return sound_info->file_list;
 }
 
-void InitSoundList(struct ConfigInfo *config_list,
+void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries,
                   struct ConfigInfo *config_suffix_list,
-                  int num_file_list_entries)
+                  char **base_prefixes,
+                  char **ext1_suffixes,
+                  char **ext2_suffixes)
 {
   int i;
 
   sound_info = checked_calloc(sizeof(struct ArtworkListInfo));
-
   sound_info->type = ARTWORK_TYPE_SOUNDS;
 
+  /* ---------- initialize file list and suffix lists ---------- */
+
   sound_info->num_file_list_entries = num_file_list_entries;
+  sound_info->num_dynamic_file_list_entries = 0;
+
   sound_info->num_suffix_list_entries = 0;
   for (i=0; config_suffix_list[i].token != NULL; i++)
     sound_info->num_suffix_list_entries++;
@@ -1788,14 +1793,40 @@ void InitSoundList(struct ConfigInfo *config_list,
   sound_info->file_list =
     getFileListFromConfigList(config_list, config_suffix_list,
                              num_file_list_entries);
+  sound_info->dynamic_file_list = NULL;
+
   sound_info->suffix_list = config_suffix_list;
-  sound_info->custom_setup_list = NULL;
+
+  /* ---------- initialize base prefix and suffixes lists ---------- */
+
+  sound_info->num_base_prefixes = 0;
+  for (i=0; base_prefixes[i] != NULL; i++)
+    sound_info->num_base_prefixes++;
+
+  sound_info->num_ext1_suffixes = 0;
+  for (i=0; ext1_suffixes[i] != NULL; i++)
+    sound_info->num_ext1_suffixes++;
+
+  sound_info->num_ext2_suffixes = 0;
+  for (i=0; ext2_suffixes[i] != NULL; i++)
+    sound_info->num_ext2_suffixes++;
+
+  sound_info->base_prefixes = base_prefixes;
+  sound_info->ext1_suffixes = ext1_suffixes;
+  sound_info->ext2_suffixes = ext2_suffixes;
+
+  /* ---------- initialize artwork reference and content lists ---------- */
+
+  sound_info->sizeof_artwork_list_entry = sizeof(SoundInfo *);
 
   sound_info->artwork_list =
     checked_calloc(num_file_list_entries * sizeof(SoundInfo *));
+  sound_info->dynamic_artwork_list = NULL;
 
   sound_info->content_list = NULL;
 
+  /* ---------- initialize artwork loading/freeing functions ---------- */
+
   sound_info->load_artwork = Load_WAV;
   sound_info->free_artwork = FreeSound;
 
@@ -1884,7 +1915,7 @@ void LoadCustomMusic(void)
     {
       num_music++;
       Music = checked_realloc(Music, num_music * sizeof(MusicInfo *));
-      Music[num_music -1] = mus_info;
+      Music[num_music - 1] = mus_info;
     }
   }
 
@@ -2011,6 +2042,7 @@ static void ReloadCustomSounds()
   printf("DEBUG: reloading sounds '%s' ...\n", artwork.snd_current_identifier);
 #endif
 
+  LoadArtworkConfig(sound_info);
   ReloadCustomArtworkList(sound_info);
 }
 
@@ -2023,19 +2055,20 @@ static void ReloadCustomMusic()
   LoadCustomMusic();
 }
 
-void InitReloadSounds(char *set_identifier)
+void InitReloadCustomSounds(char *set_identifier)
 {
   if (!audio.sound_available)
     return;
 
 #if defined(AUDIO_UNIX_NATIVE)
+  LoadArtworkConfig(sound_info);       /* also load config on sound client */
   WriteReloadInfoToPipe(set_identifier, SND_CTRL_RELOAD_SOUNDS);
 #else
   ReloadCustomSounds();
 #endif
 }
 
-void InitReloadMusic(char *set_identifier)
+void InitReloadCustomMusic(char *set_identifier)
 {
   if (!audio.music_available)
     return;
@@ -2095,7 +2128,7 @@ void FreeMusic(MusicInfo *music)
 
 void FreeAllSounds()
 {
-  FreeCustomArtworkList(sound_info);
+  FreeCustomArtworkLists(sound_info);
 }
 
 void FreeAllMusic()