static void *Load_WAV_or_MOD(char *filename)
{
+#if 1
+ if (FileIsMusic(filename))
+ return Load_MOD(filename);
+ else if (FileIsSound(filename))
+ return Load_WAV(filename);
+ else
+ return NULL;
+#else
if (FileIsSound(filename))
return Load_WAV(filename);
else if (FileIsMusic(filename))
return Load_MOD(filename);
else
return NULL;
+#endif
}
void LoadCustomMusic_NoConf(void)