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rnd-20020906-3-src
[rocksndiamonds.git]
/
src
/
libgame
/
sound.c
diff --git
a/src/libgame/sound.c
b/src/libgame/sound.c
index e44d2dcd14c2471667367191b6b89401d33dc42a..2124343dccdc0fa54f4dec302ec163e2d971dfe5 100644
(file)
--- a/
src/libgame/sound.c
+++ b/
src/libgame/sound.c
@@
-1721,7
+1721,7
@@
static void *Load_WAV(char *filename)
return snd_info;
}
return snd_info;
}
-void InitSoundList(struct
ArtworkConfigInfo *config
_list, int num_list_entries)
+void InitSoundList(struct
FileInfo *file
_list, int num_list_entries)
{
if (sound_info == NULL)
sound_info = checked_calloc(sizeof(struct ArtworkListInfo));
{
if (sound_info == NULL)
sound_info = checked_calloc(sizeof(struct ArtworkListInfo));
@@
-1732,8
+1732,8
@@
void InitSoundList(struct ArtworkConfigInfo *config_list, int num_list_entries)
sound_info->type = ARTWORK_TYPE_SOUNDS;
sound_info->num_list_entries = num_list_entries;
sound_info->type = ARTWORK_TYPE_SOUNDS;
sound_info->num_list_entries = num_list_entries;
- sound_info->
config_list = config
_list;
- sound_info->
file
_list = NULL;
+ sound_info->
file_list = file
_list;
+ sound_info->
content
_list = NULL;
sound_info->load_artwork = Load_WAV;
sound_info->free_artwork = FreeSound;
sound_info->load_artwork = Load_WAV;
sound_info->free_artwork = FreeSound;