added looking for game music directory by checking directory files
[rocksndiamonds.git] / src / libgame / sound.c
index 6ca95ea47de709bce3727f24bed5315fe753550c..3d085a9dbe8f8f336d241978616723cbcb8ec465 100644 (file)
@@ -591,7 +591,7 @@ static void LoadCustomMusic_NoConf(void)
 {
   static boolean draw_init_text = TRUE;                // only draw at startup
   static char *last_music_directory = NULL;
-  char *music_directory = getCustomMusicDirectory();
+  char *music_directory = getCustomMusicDirectory_NoConf();
   Directory *dir;
   DirectoryEntry *dir_entry;
   int num_music = getMusicListSize();