removed unused option to set first level of user level sets not to be '1'
[rocksndiamonds.git] / src / libgame / setup.h
index b0b6a8d2dfbc998fda2d1f85082a7caed3d0f412..f7b7892859c813c1d01d4f1b44ec8ac9a72a6488 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Artsoft Retro-Game Library                               *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* setup.h                                                  *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// setup.h
+// ============================================================================
 
 #ifndef SETUP_H
 #define SETUP_H
@@ -83,9 +81,6 @@
 
 #define TYPE_ENTER_OR_LEAVE            (TYPE_ENTER | TYPE_LEAVE)
 
-/* cookie token for file identifier and version number */
-#define TOKEN_STR_FILE_IDENTIFIER      "file_identifier"
-
 struct TokenInfo
 {
   int type;
@@ -227,10 +222,12 @@ typedef struct hashtable     SetupFileHash;
 
 
 char *setLevelArtworkDir(TreeInfo *);
+char *getProgramConfigFilename(char *);
 char *getTapeFilename(int);
 char *getSolutionTapeFilename(int);
 char *getScoreFilename(int);
 char *getSetupFilename(void);
+char *getDefaultSetupFilename(void);
 char *getEditorSetupFilename(void);
 char *getHelpAnimFilename(void);
 char *getHelpTextFilename(void);
@@ -266,6 +263,7 @@ void sortTreeInfoBySortFunction(TreeInfo **,
                                int (*compare_function)(const void *,
                                                        const void *));
 void sortTreeInfo(TreeInfo **);
+void freeTreeInfo(TreeInfo *);
 
 char *getHomeDir(void);
 char *getCommonDataDir(void);
@@ -273,14 +271,14 @@ char *getPersonalDataDir(void);
 char *getUserGameDataDir(void);
 char *getSetupDir(void);
 char *getCurrentLevelDir(void);
-
-void updateUserGameDataDir(void);
+char *getNewUserLevelSubdir(void);
 
 void createDirectory(char *, char *, int);
 void InitUserDataDirectory(void);
 void SetFilePermissions(char *, int);
 
 char *getCookie(char *);
+void fprintFileHeader(FILE *, char *);
 int getFileVersionFromCookieString(const char *);
 boolean checkCookieString(const char *, const char *);
 
@@ -301,7 +299,6 @@ char *getHashEntry(SetupFileHash *, char *);
 void setHashEntry(SetupFileHash *, char *, char *);
 char *removeHashEntry(SetupFileHash *, char *);
 SetupFileHash *loadSetupFileHash(char *);
-void checkSetupFileHashIdentifier(SetupFileHash *, char *, char *);
 void setSetupInfo(struct TokenInfo *, int, char *);
 char *getSetupValue(int, void *);
 char *getSetupLine(struct TokenInfo *, char *, int);
@@ -314,9 +311,21 @@ void LoadLevelInfo(void);
 void LoadArtworkInfo(void);
 void LoadLevelArtworkInfo(void);
 
+void AddUserLevelSetToLevelInfo(char *);
+boolean UpdateUserLevelSet(char *, char *, char *, int);
+boolean CreateUserLevelSet(char *, char *, char *, int);
+
 void LoadLevelSetup_LastSeries(void);
 void SaveLevelSetup_LastSeries(void);
+void SaveLevelSetup_LastSeries_Deactivate();
 void LoadLevelSetup_SeriesInfo(void);
 void SaveLevelSetup_SeriesInfo(void);
 
+int LevelStats_getPlayed(int);
+int LevelStats_getSolved(int);
+void LevelStats_setPlayed(int, int);
+void LevelStats_setSolved(int, int);
+void LevelStats_incPlayed(int);
+void LevelStats_incSolved(int);
+
 #endif /* MISC_H */