re-enabled storing selection from "last played level set" menu
[rocksndiamonds.git] / src / libgame / setup.h
index 38a732f475ec74ac68a1524c27f1919ba2d0a634..c8c5feccd309922b6bcdc066de190fc7a528e8e6 100644 (file)
@@ -114,6 +114,11 @@ typedef struct hashtable     SetupFileHash;
   }                                                            \
 
 
+// sort priorities of special tree entries
+#define LEVELCLASS_TOP                 0
+#define LEVELCLASS_PARENT              1
+#define LEVELCLASS_LAST_PLAYED_LEVEL   2
+
 // sort priorities of level series (also used as level series classes)
 #define LEVELCLASS_TUTORIAL_START      10
 #define LEVELCLASS_TUTORIAL_END                99
@@ -227,6 +232,30 @@ typedef struct hashtable     SetupFileHash;
                         IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL :      \
                         ARTWORKCLASS_UNDEFINED)
 
+#define TREE_SORTING_DIR(ti)                                           \
+       (((ti)->parent_link                                ? 0 :        \
+         (ti)->in_user_dir                                ? 4 * 200 :  \
+         (ti)->sort_priority >= LEVELCLASS_CLASSICS_START ? 3 * 200 +  \
+         (ti)->sort_priority % 100 :                                   \
+         (ti)->sort_priority >= LEVELCLASS_TUTORIAL_START ? 2 * 200 +  \
+         (ti)->sort_priority % 100 :                                   \
+         1 * 200) +                                                    \
+        ((ti)->level_group ? 0 : 100))
+
+#define TREE_COLOR_DIR(ti, active)                                     \
+       ((active)                       ? FC_YELLOW :                   \
+        TREE_SORTING(ti) / 200 == 4    ? FC_GREEN :                    \
+        TREE_SORTING(ti) / 200 == 2    ? FC_BLUE :                     \
+        FC_RED)
+
+#define TREE_SORTING(ti)                                               \
+       (TREE_TYPE_IS_DIR((ti)->type) ? TREE_SORTING_DIR(ti) :          \
+        (ti)->sort_priority)
+
+#define TREE_COLOR(ti, active)                                         \
+       (TREE_TYPE_IS_DIR((ti)->type) ? TREE_COLOR_DIR(ti, active) :    \
+        (ti)->color)
+
 
 char *getUserGraphicsDir(void);
 char *getUserSoundsDir(void);
@@ -262,8 +291,10 @@ void InitLevelSetupDirectory(char *);
 TreeInfo *newTreeInfo(void);
 TreeInfo *newTreeInfo_setDefaults(int);
 void pushTreeInfo(TreeInfo **, TreeInfo *);
+void removeTreeInfo(TreeInfo **);
 int numTreeInfo(TreeInfo *);
 boolean validLevelSeries(TreeInfo *);
+TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *);
 TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
 TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
 int numTreeInfoInGroup(TreeInfo *);
@@ -343,6 +374,10 @@ void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int);
 boolean UpdateUserLevelSet(char *, char *, char *, int);
 boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
 
+void UpdateLastPlayedLevels_TreeInfo(void);
+void StoreLastPlayedLevels(TreeInfo *);
+void RestoreLastPlayedLevels(TreeInfo **);
+
 void LoadLevelSetup_LastSeries(void);
 void SaveLevelSetup_LastSeries(void);
 void SaveLevelSetup_LastSeries_Deactivate(void);