added loading newly created user level set after it was created in editor
[rocksndiamonds.git] / src / libgame / setup.h
index 5679506daccf361bf41d10c78f48750484e91a6d..7e45cb5ae9e8a279156f32102167966caccfe75d 100644 (file)
@@ -311,6 +311,7 @@ void LoadLevelInfo(void);
 void LoadArtworkInfo(void);
 void LoadLevelArtworkInfo(void);
 
+void AddUserLevelSetToLevelInfo(char *);
 boolean UpdateUserLevelSet(char *, char *, char *, int, int);
 boolean CreateUserLevelSet(char *, char *, char *, int, int);