added function to get temporary tape filename
[rocksndiamonds.git] / src / libgame / setup.h
index 056e0bbb26a87c5b454f810eb979385debf059c5..4e68c5969785e0323d4b401efea1daf8bac026ad 100644 (file)
@@ -264,6 +264,7 @@ char *setLevelArtworkDir(TreeInfo *);
 char *getProgramMainDataPath(char *, char *);
 char *getProgramConfigFilename(char *);
 char *getTapeFilename(int);
+char *getTemporaryTapeFilename(void);
 char *getDefaultSolutionTapeFilename(int);
 char *getSokobanSolutionTapeFilename(int);
 char *getSolutionTapeFilename(int);