added looking for game music directory by checking directory files
[rocksndiamonds.git] / src / libgame / setup.h
index b06d5f87be8ead8cf7017fdf891a0e4c1a75edea..29f2f7c3f86ef169f65f557acd2255c3472d333c 100644 (file)
@@ -279,7 +279,7 @@ char *getPlatformSetupFilename(void);
 char *getEditorSetupFilename(void);
 char *getHelpAnimFilename(void);
 char *getHelpTextFilename(void);
-char *getLevelSetInfoFilename(void);
+char *getLevelSetInfoFilename(int);
 char *getLevelSetTitleMessageFilename(int, boolean);
 char *getCreditsFilename(int, boolean);
 char *getProgramInfoFilename(int);
@@ -291,6 +291,7 @@ char *getCustomArtworkFilename(char *, int);
 char *getCustomArtworkConfigFilename(int);
 char *getCustomArtworkLevelConfigFilename(int);
 char *getCustomMusicDirectory(void);
+char *getCustomMusicDirectory_NoConf(void);
 
 void MarkTapeDirectoryUploadsAsComplete(char *);
 void MarkTapeDirectoryUploadsAsIncomplete(char *);