void InitNetworkLevelDirectory(char *);
void InitLevelSetupDirectory(char *);
-TreeInfo *newTreeInfo();
+TreeInfo *newTreeInfo(void);
TreeInfo *newTreeInfo_setDefaults(int);
void pushTreeInfo(TreeInfo **, TreeInfo *);
int numTreeInfo(TreeInfo *);
SetupFileList *addListEntry(SetupFileList *, char *, char *);
SetupFileList *loadSetupFileList(char *);
-SetupFileHash *newSetupFileHash();
+SetupFileHash *newSetupFileHash(void);
void freeSetupFileHash(SetupFileHash *);
char *getHashEntry(SetupFileHash *, char *);
void setHashEntry(SetupFileHash *, char *, char *);
unsigned int get_hash_from_key(void *);
-boolean AdjustGraphicsForEMC();
+boolean AdjustGraphicsForEMC(void);
void LoadLevelInfo(void);
void LoadArtworkInfo(void);
char *getArtworkIdentifierForUserLevelSet(int);
TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
-boolean checkIfCustomArtworkExistsForCurrentLevelSet();
+boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
void AddUserLevelSetToLevelInfo(char *);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
void LoadLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries(void);
-void SaveLevelSetup_LastSeries_Deactivate();
+void SaveLevelSetup_LastSeries_Deactivate(void);
void LoadLevelSetup_SeriesInfo(void);
void SaveLevelSetup_SeriesInfo(void);