added functions for accessing score tapes in cache directory (not used yet)
[rocksndiamonds.git] / src / libgame / setup.h
index 4a779440b337b26cbb11e63e0b1474cde12366ec..1e785a956c2f7eeb42ca9fd8999864351b73ca50 100644 (file)
@@ -272,6 +272,7 @@ char *getScoreFilename(int);
 char *getScoreCacheFilename(int);
 char *getScoreTapeBasename(char *);
 char *getScoreTapeFilename(char *, int);
+char *getScoreCacheTapeFilename(char *, int);
 char *getSetupFilename(void);
 char *getDefaultSetupFilename(void);
 char *getEditorSetupFilename(void);
@@ -279,6 +280,8 @@ char *getHelpAnimFilename(void);
 char *getHelpTextFilename(void);
 char *getLevelSetInfoFilename(void);
 char *getLevelSetTitleMessageFilename(int, boolean);
+char *getCreditsFilename(int, boolean);
+char *getProgramInfoFilename(int);
 char *getImageFilename(char *);
 char *getCustomImageFilename(char *);
 char *getCustomSoundFilename(char *);
@@ -292,10 +295,12 @@ void MarkTapeDirectoryUploadsAsComplete(char *);
 void MarkTapeDirectoryUploadsAsIncomplete(char *);
 boolean CheckTapeDirectoryUploadsComplete(char *);
 
+void InitMissingFileHash(void);
 void InitTapeDirectory(char *);
 void InitScoreDirectory(char *);
 void InitScoreCacheDirectory(char *);
 void InitScoreTapeDirectory(char *, int);
+void InitScoreCacheTapeDirectory(char *, int);
 void InitUserLevelDirectory(char *);
 void InitNetworkLevelDirectory(char *);
 void InitLevelSetupDirectory(char *);
@@ -320,6 +325,7 @@ void sortTreeInfoBySortFunction(TreeInfo **,
                                                        const void *));
 void sortTreeInfo(TreeInfo **);
 void freeTreeInfo(TreeInfo *);
+TreeInfo *addTopTreeInfoNode(TreeInfo *);
 
 char *getHomeDir(void);
 char *getPersonalDataDir(void);