moved getting different solution tape filenames to separate functions
[rocksndiamonds.git] / src / libgame / setup.h
index 0b7a862838f1a5cdff864923d6e39aa845076584..056e0bbb26a87c5b454f810eb979385debf059c5 100644 (file)
@@ -264,6 +264,8 @@ char *setLevelArtworkDir(TreeInfo *);
 char *getProgramMainDataPath(char *, char *);
 char *getProgramConfigFilename(char *);
 char *getTapeFilename(int);
+char *getDefaultSolutionTapeFilename(int);
+char *getSokobanSolutionTapeFilename(int);
 char *getSolutionTapeFilename(int);
 char *getScoreFilename(int);
 char *getScoreCacheFilename(int);