rnd-20070427-3-src
[rocksndiamonds.git] / src / libgame / setup.h
index 571cdbcce7acd6aa496b4290f0dbe25796f35d1e..02a815ab8c02edbf8bf7fbfc8a909664ef03e52b 100644 (file)
 #define TYPE_KEY_X11                   (1 << 5)
 #define TYPE_INTEGER                   (1 << 6)
 #define TYPE_STRING                    (1 << 7)
-#define TYPE_TOKEN                     (1 << 8)
+#define TYPE_ELEMENT                   (1 << 8)
+#define TYPE_GRAPHIC                   (1 << 9)
 
 /* additional values for setup screen */
-#define TYPE_ENTER_SCREEN              (1 << 9)
-#define TYPE_LEAVE_SCREEN              (1 << 10)
-#define TYPE_ENTER_MENU                        (1 << 11)
-#define TYPE_LEAVE_MENU                        (1 << 12)
-#define TYPE_ENTER_LIST                        (1 << 13)
-#define TYPE_LEAVE_LIST                        (1 << 14)
-#define TYPE_EMPTY                     (1 << 15)
-#define TYPE_KEYTEXT                   (1 << 16)
-
-#define TYPE_GHOSTED                   (1 << 17)
-#define TYPE_QUERY                     (1 << 18)
+#define TYPE_ENTER_SCREEN              (1 << 10)
+#define TYPE_LEAVE_SCREEN              (1 << 11)
+#define TYPE_ENTER_MENU                        (1 << 12)
+#define TYPE_LEAVE_MENU                        (1 << 13)
+#define TYPE_ENTER_LIST                        (1 << 14)
+#define TYPE_LEAVE_LIST                        (1 << 15)
+#define TYPE_EMPTY                     (1 << 16)
+#define TYPE_KEYTEXT                   (1 << 17)
+
+#define TYPE_GHOSTED                   (1 << 18)
+#define TYPE_QUERY                     (1 << 19)
 
 /* additional values for internal purposes */
-#define TYPE_BITFIELD                  (1 << 19)
-#define TYPE_ELEMENT                   (1 << 20)
+#define TYPE_BITFIELD                  (1 << 20)
 #define TYPE_CONTENT                   (1 << 21)
 #define TYPE_ELEMENT_LIST              (1 << 22)
 #define TYPE_CONTENT_LIST              (1 << 23)
@@ -61,7 +61,8 @@
                                         TYPE_KEY_X11           | \
                                         TYPE_INTEGER           | \
                                         TYPE_STRING            | \
-                                        TYPE_TOKEN)
+                                        TYPE_ELEMENT           | \
+                                        TYPE_GRAPHIC)
 
 #define TYPE_SKIP_ENTRY                        (TYPE_EMPTY             | \
                                         TYPE_KEY               | \