fixed sort priorities of special tree nodes to prevent bad sort results
[rocksndiamonds.git] / src / libgame / setup.h
index 367bbbc37c415e06ff8fe24e376e6820737a7b55..2d290b80948d4a74c010e2f954bf781658f5af70 100644 (file)
@@ -114,6 +114,11 @@ typedef struct hashtable     SetupFileHash;
   }                                                            \
 
 
+// sort priorities of special tree entries
+#define LEVELCLASS_TOP                 0
+#define LEVELCLASS_PARENT              1
+#define LEVELCLASS_LAST_PLAYED_LEVEL   2
+
 // sort priorities of level series (also used as level series classes)
 #define LEVELCLASS_TUTORIAL_START      10
 #define LEVELCLASS_TUTORIAL_END                99