added functions for accessing score tapes in cache directory (not used yet)
[rocksndiamonds.git] / src / libgame / setup.h
index 573d55b702809129babd428ba3017974875f3753..1e785a956c2f7eeb42ca9fd8999864351b73ca50 100644 (file)
@@ -272,6 +272,7 @@ char *getScoreFilename(int);
 char *getScoreCacheFilename(int);
 char *getScoreTapeBasename(char *);
 char *getScoreTapeFilename(char *, int);
+char *getScoreCacheTapeFilename(char *, int);
 char *getSetupFilename(void);
 char *getDefaultSetupFilename(void);
 char *getEditorSetupFilename(void);
@@ -299,6 +300,7 @@ void InitTapeDirectory(char *);
 void InitScoreDirectory(char *);
 void InitScoreCacheDirectory(char *);
 void InitScoreTapeDirectory(char *, int);
+void InitScoreCacheTapeDirectory(char *, int);
 void InitUserLevelDirectory(char *);
 void InitNetworkLevelDirectory(char *);
 void InitLevelSetupDirectory(char *);