#include "text.h"
#include "misc.h"
-
-/* file identifier strings */
-#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2"
-#define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2"
-#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2"
-
/* file names and filename extensions */
#if !defined(PLATFORM_MSDOS)
#define LEVELSETUP_DIRECTORY "levelsetup"
IS_LEVELCLASS_USER(n) ? 7 : \
9)
-/* values for setup file stuff */
-#define TYPE_BOOLEAN 1
-#define TYPE_SWITCH 2
-#define TYPE_KEY 3
-#define TYPE_INTEGER 4
-#define TYPE_STRING 5
-
-#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
-
#define TOKEN_VALUE_POSITION 30
-struct SetupFileList
-{
- char *token;
- char *value;
- struct SetupFileList *next;
-};
-
-struct TokenInfo
-{
- int type;
- void *value;
- char *text;
-};
+#define MAX_COOKIE_LEN 256
/* ------------------------------------------------------------------------- */
/* file functions */
/* ------------------------------------------------------------------------- */
-/*
-int get_string_integer_value(char *);
-boolean get_string_boolean_value(char *);
-char *getFormattedSetupEntry(char *, char *);
-void freeSetupFileList(struct SetupFileList *);
-char *getTokenValue(struct SetupFileList *, char *);
-struct SetupFileList *loadSetupFileList(char *);
-void checkSetupFileListIdentifier(struct SetupFileList *, char *);
-*/
-
char *getLevelClassDescription(struct LevelDirInfo *ldi)
{
int position = ldi->sort_priority / 100;
return "Unknown Level Class";
}
-/* for 'InitUserLevelDir()' */
-static void SaveUserLevelInfo();
-
-/* for 'SaveUserLevelInfo()' */
-static char *getSetupLine(struct TokenInfo *, char *, int);
-
static char *getUserLevelDir(char *level_subdir)
{
static char *userlevel_dir = NULL;
return filename;
}
+char *getSetupFilename()
+{
+ static char *filename = NULL;
+
+ if (filename != NULL)
+ free(filename);
+
+ filename = getPath2(getSetupDir(), SETUP_FILENAME);
+
+ return filename;
+}
+
void InitTapeDirectory(char *level_subdir)
{
createDirectory(getUserDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getScoreDir(level_subdir), "level score", PERMS_PUBLIC);
}
+static void SaveUserLevelInfo();
+
void InitUserLevelDirectory(char *level_subdir)
{
if (access(getUserLevelDir(level_subdir), F_OK) != 0)
FILE_PERMS_PRIVATE : FILE_PERMS_PUBLIC));
}
+char *getCookie(char *file_type)
+{
+ static char cookie[MAX_COOKIE_LEN + 1];
+
+ if (strlen(program.cookie_prefix) + 1 +
+ strlen(file_type) + strlen("_FILE_VERSION_x.x") > MAX_COOKIE_LEN)
+ return "[COOKIE ERROR]"; /* should never happen */
+
+ sprintf(cookie, "%s_%s_FILE_VERSION_%d.%d",
+ program.cookie_prefix, file_type,
+ program.version_major, program.version_minor);
+
+ return cookie;
+}
+
int getFileVersionFromCookieString(const char *cookie)
{
const char *ptr_cookie1, *ptr_cookie2;
if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0)
{
- if (strcmp(setup_file_list->value, identifier) != 0)
+ if (!checkCookieString(setup_file_list->value, identifier))
{
- Error(ERR_WARN, "configuration file has wrong version");
+ Error(ERR_WARN, "configuration file has wrong file identifier");
return;
}
else
checkSetupFileListIdentifier(setup_file_list->next, identifier);
else
{
- Error(ERR_WARN, "configuration file has no version information");
+ Error(ERR_WARN, "configuration file has no file identifier");
return;
}
}
#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
#define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
-#define TOKEN_STR_PLAYER_PREFIX "player_"
-
-/* global setup */
-#define SETUP_TOKEN_PLAYER_NAME 0
-#define SETUP_TOKEN_SOUND 1
-#define SETUP_TOKEN_SOUND_LOOPS 2
-#define SETUP_TOKEN_SOUND_MUSIC 3
-#define SETUP_TOKEN_SOUND_SIMPLE 4
-#define SETUP_TOKEN_SCROLL_DELAY 5
-#define SETUP_TOKEN_SOFT_SCROLLING 6
-#define SETUP_TOKEN_FADING 7
-#define SETUP_TOKEN_AUTORECORD 8
-#define SETUP_TOKEN_QUICK_DOORS 9
-#define SETUP_TOKEN_TEAM_MODE 10
-#define SETUP_TOKEN_HANDICAP 11
-#define SETUP_TOKEN_TIME_LIMIT 12
-#define SETUP_TOKEN_FULLSCREEN 13
-
-/* player setup */
-#define SETUP_TOKEN_USE_JOYSTICK 0
-#define SETUP_TOKEN_JOY_DEVICE_NAME 1
-#define SETUP_TOKEN_JOY_XLEFT 2
-#define SETUP_TOKEN_JOY_XMIDDLE 3
-#define SETUP_TOKEN_JOY_XRIGHT 4
-#define SETUP_TOKEN_JOY_YUPPER 5
-#define SETUP_TOKEN_JOY_YMIDDLE 6
-#define SETUP_TOKEN_JOY_YLOWER 7
-#define SETUP_TOKEN_JOY_SNAP 8
-#define SETUP_TOKEN_JOY_BOMB 9
-#define SETUP_TOKEN_KEY_LEFT 10
-#define SETUP_TOKEN_KEY_RIGHT 11
-#define SETUP_TOKEN_KEY_UP 12
-#define SETUP_TOKEN_KEY_DOWN 13
-#define SETUP_TOKEN_KEY_SNAP 14
-#define SETUP_TOKEN_KEY_BOMB 15
/* level directory info */
#define LEVELINFO_TOKEN_NAME 0
#define LEVELINFO_TOKEN_LEVEL_GROUP 8
#define LEVELINFO_TOKEN_READONLY 9
-#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN
-
-#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
-#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
+#define NUM_LEVELINFO_TOKENS 10
-#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
-#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
-
-static struct SetupInfo si;
-static struct SetupInputInfo sii;
static struct LevelDirInfo ldi;
-static struct TokenInfo global_setup_tokens[] =
-{
- /* global setup */
- { TYPE_STRING, &si.player_name, "player_name" },
- { TYPE_SWITCH, &si.sound, "sound" },
- { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
- { TYPE_SWITCH, &si.sound_music, "background_music" },
- { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
- { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
- { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
- { TYPE_SWITCH, &si.fading, "screen_fading" },
- { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
- { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
- { TYPE_SWITCH, &si.team_mode, "team_mode" },
- { TYPE_SWITCH, &si.handicap, "handicap" },
- { TYPE_SWITCH, &si.time_limit, "time_limit" },
- { TYPE_SWITCH, &si.fullscreen, "fullscreen" }
-};
-
-static struct TokenInfo player_setup_tokens[] =
-{
- /* player setup */
- { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
- { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
- { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
- { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
- { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
- { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
- { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
- { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
- { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
- { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
- { TYPE_KEY, &sii.key.left, ".key.move_left" },
- { TYPE_KEY, &sii.key.right, ".key.move_right" },
- { TYPE_KEY, &sii.key.up, ".key.move_up" },
- { TYPE_KEY, &sii.key.down, ".key.move_down" },
- { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" }
-};
static struct TokenInfo levelinfo_tokens[] =
{
ldi->next = NULL;
}
-static void setSetupInfoToDefaults(struct SetupInfo *si)
-{
- int i;
-
- si->player_name = getStringCopy(getLoginName());
-
- si->sound = TRUE;
- si->sound_loops = TRUE;
- si->sound_music = TRUE;
- si->sound_simple = TRUE;
- si->toons = TRUE;
- si->double_buffering = TRUE;
- si->direct_draw = !si->double_buffering;
- si->scroll_delay = TRUE;
- si->soft_scrolling = TRUE;
- si->fading = FALSE;
- si->autorecord = TRUE;
- si->quick_doors = FALSE;
- si->team_mode = FALSE;
- si->handicap = TRUE;
- si->time_limit = TRUE;
- si->fullscreen = FALSE;
-
- for (i=0; i<MAX_PLAYERS; i++)
- {
- si->input[i].use_joystick = FALSE;
- si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i));
- si->input[i].joy.xleft = JOYSTICK_XLEFT;
- si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
- si->input[i].joy.xright = JOYSTICK_XRIGHT;
- si->input[i].joy.yupper = JOYSTICK_YUPPER;
- si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE;
- si->input[i].joy.ylower = JOYSTICK_YLOWER;
- si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
- si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
- si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
- si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
- si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
- si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
- si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
- si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
- }
-}
-
-static void setSetupInfo(struct TokenInfo *token_info,
- int token_nr, char *token_value)
+void setSetupInfo(struct TokenInfo *token_info,
+ int token_nr, char *token_value)
{
int token_type = token_info[token_nr].type;
void *setup_value = token_info[token_nr].value;
}
}
-static void decodeSetupFileList(struct SetupFileList *setup_file_list)
-{
- int i, pnr;
-
- if (!setup_file_list)
- return;
-
- /* handle global setup values */
- si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
- setSetupInfo(global_setup_tokens, i,
- getTokenValue(setup_file_list, global_setup_tokens[i].text));
- setup = si;
-
- /* handle player specific setup values */
- for (pnr=0; pnr<MAX_PLAYERS; pnr++)
- {
- char prefix[30];
-
- sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
-
- sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
- {
- char full_token[100];
-
- sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
- setSetupInfo(player_setup_tokens, i,
- getTokenValue(setup_file_list, full_token));
- }
- setup.input[pnr] = sii;
- }
-}
-
static int compareLevelDirInfoEntries(const void *object1, const void *object2)
{
const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
struct LevelDirInfo *leveldir_new = newLevelDirInfo();
int i;
- checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
+ checkSetupFileListIdentifier(setup_file_list, getCookie("LEVELINFO"));
setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent);
/* set all structure fields according to the token/value pairs */
ldi = *leveldir_new;
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
+ for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
setSetupInfo(levelinfo_tokens, i,
getTokenValue(setup_file_list, levelinfo_tokens[i].text));
*leveldir_new = ldi;
ldi.sort_priority = LEVELCLASS_USER_START;
ldi.readonly = FALSE;
- fprintf(file, "%s\n\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE));
+ fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ getCookie("LEVELINFO")));
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
+ for (i=0; i<NUM_LEVELINFO_TOKENS; i++)
if (i != LEVELINFO_TOKEN_NAME_SHORT &&
i != LEVELINFO_TOKEN_NAME_SORTING &&
i != LEVELINFO_TOKEN_IMPORTED_FROM)
SetFilePermissions(filename, PERMS_PRIVATE);
}
-void LoadSetup()
-{
- char *filename;
- struct SetupFileList *setup_file_list = NULL;
-
- /* always start with reliable default values */
- setSetupInfoToDefaults(&setup);
-
- filename = getPath2(getSetupDir(), SETUP_FILENAME);
-
- setup_file_list = loadSetupFileList(filename);
-
- if (setup_file_list)
- {
- checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE);
- decodeSetupFileList(setup_file_list);
-
- setup.direct_draw = !setup.double_buffering;
-
- freeSetupFileList(setup_file_list);
-
- /* needed to work around problems with fixed length strings */
- if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
- setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
- else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
- {
- char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
-
- strcpy(new_name, setup.player_name);
- free(setup.player_name);
- setup.player_name = new_name;
- }
- }
- else
- Error(ERR_WARN, "using default setup values");
-
- free(filename);
-}
-
-static char *getSetupLine(struct TokenInfo *token_info,
- char *prefix, int token_nr)
+char *getSetupLine(struct TokenInfo *token_info, char *prefix, int token_nr)
{
int i;
static char entry[MAX_LINE_LEN];
return entry;
}
-void SaveSetup()
-{
- int i, pnr;
- char *filename;
- FILE *file;
-
- InitUserDataDirectory();
-
- filename = getPath2(getSetupDir(), SETUP_FILENAME);
-
- if (!(file = fopen(filename, MODE_WRITE)))
- {
- Error(ERR_WARN, "cannot write setup file '%s'", filename);
- free(filename);
- return;
- }
-
- fprintf(file, "%s\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE));
- fprintf(file, "\n");
-
- /* handle global setup values */
- si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
- {
- fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i));
-
- /* just to make things nicer :) */
- if (i == SETUP_TOKEN_PLAYER_NAME)
- fprintf(file, "\n");
- }
-
- /* handle player specific setup values */
- for (pnr=0; pnr<MAX_PLAYERS; pnr++)
- {
- char prefix[30];
-
- sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
- fprintf(file, "\n");
-
- sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
- fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
- }
-
- fclose(file);
- free(filename);
-
- SetFilePermissions(filename, PERMS_PRIVATE);
-}
-
void LoadLevelSetup_LastSeries()
{
char *filename;
leveldir_current = getFirstValidLevelSeries(leveldir_first);
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
if (leveldir_current == NULL)
leveldir_current = leveldir_first;
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+ checkSetupFileListIdentifier(level_setup_list, getCookie("LEVELSETUP"));
freeSetupFileList(level_setup_list);
}
FILE *file;
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ~/.<program>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
InitUserDataDirectory();
}
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE));
+ getCookie("LEVELSETUP")));
fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES,
level_subdir));
checkSeriesInfo(leveldir_current);
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ~/.<program>/levelsetup/<level series>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
level_subdir = leveldir_current->filename;
leveldir_current->handicap_level = level_nr;
}
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+ checkSetupFileListIdentifier(level_setup_list, getCookie("LEVELSETUP"));
freeSetupFileList(level_setup_list);
}
FILE *file;
/* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ~/.<program>/levelsetup/<level series>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
InitLevelSetupDirectory(level_subdir);
}
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE));
+ getCookie("LEVELSETUP")));
fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL,
level_nr_str));
fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL,