"DX Boulderdash"
};
-
#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \
- IS_LEVELCLASS_BD(n) ? FC_YELLOW : \
- IS_LEVELCLASS_EM(n) ? FC_YELLOW : \
- IS_LEVELCLASS_SP(n) ? FC_YELLOW : \
- IS_LEVELCLASS_DX(n) ? FC_YELLOW : \
- IS_LEVELCLASS_SB(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_BD(n) ? FC_GREEN : \
+ IS_LEVELCLASS_EM(n) ? FC_GREEN : \
+ IS_LEVELCLASS_SP(n) ? FC_GREEN : \
+ IS_LEVELCLASS_DX(n) ? FC_GREEN : \
+ IS_LEVELCLASS_SB(n) ? FC_GREEN : \
IS_LEVELCLASS_CONTRIB(n) ? FC_GREEN : \
IS_LEVELCLASS_PRIVATE(n) ? FC_RED : \
FC_BLUE)
#define ARTWORKCOLOR(n) (IS_ARTWORKCLASS_CLASSICS(n) ? FC_RED : \
IS_ARTWORKCLASS_CONTRIB(n) ? FC_GREEN : \
IS_ARTWORKCLASS_PRIVATE(n) ? FC_RED : \
- IS_ARTWORKCLASS_LEVEL(n) ? FC_YELLOW : \
+ IS_ARTWORKCLASS_LEVEL(n) ? FC_GREEN : \
FC_BLUE)
#define ARTWORKSORTING(n) (IS_ARTWORKCLASS_CLASSICS(n) ? 0 : \
setString(&artwork_new->name_sorting, level_node->name_sorting);
artwork_new->sort_priority = level_node->sort_priority;
+ artwork_new->in_user_dir = level_node->in_user_dir;
artwork_new->color = LEVELCOLOR(artwork_new);
update_artworkinfo_cache = TRUE;