rnd-20140515-2-src
[rocksndiamonds.git] / src / libgame / setup.c
index 5dbbdada82fdd8309178c03eefd7bd04deeaad96..cb1da5bdd1b71a8635f0a87ff9e3b3c7fb96850a 100644 (file)
@@ -598,34 +598,7 @@ char *getLevelSetTitleMessageFilename(int nr, boolean initial)
 
 static char *getCorrectedArtworkBasename(char *basename)
 {
-  char *basename_corrected = basename;
-
-#if defined(PLATFORM_MSDOS)
-  if (program.filename_prefix != NULL)
-  {
-    int prefix_len = strlen(program.filename_prefix);
-
-    if (strncmp(basename, program.filename_prefix, prefix_len) == 0)
-      basename_corrected = &basename[prefix_len];
-
-    /* if corrected filename is still longer than standard MS-DOS filename
-       size (8 characters + 1 dot + 3 characters file extension), shorten
-       filename by writing file extension after 8th basename character */
-    if (strlen(basename_corrected) > 8 + 1 + 3)
-    {
-      static char *msdos_filename = NULL;
-
-      checked_free(msdos_filename);
-
-      msdos_filename = getStringCopy(basename_corrected);
-      strncpy(&msdos_filename[8], &basename[strlen(basename) - (1+3)], 1+3 +1);
-
-      basename_corrected = msdos_filename;
-    }
-  }
-#endif
-
-  return basename_corrected;
+  return basename;
 }
 
 char *getCustomImageFilename(char *basename)
@@ -1377,7 +1350,7 @@ char *getUserGameDataDir(void)
 
 #if defined(PLATFORM_ANDROID)
   if (user_game_data_dir == NULL)
-    user_game_data_dir = SDL_AndroidGetInternalStoragePath();
+    user_game_data_dir = (char *)SDL_AndroidGetInternalStoragePath();
 #else
   if (user_game_data_dir == NULL)
     user_game_data_dir = getPath2(getPersonalDataDir(),
@@ -2926,6 +2899,14 @@ void freeTreeInfo(TreeInfo *ti)
     checked_free(ti->special_flags);
   }
 
+  // recursively free child node
+  if (ti->node_group)
+    freeTreeInfo(ti->node_group);
+
+  // recursively free next node
+  if (ti->next)
+    freeTreeInfo(ti->next);
+
   checked_free(ti);
 }