fixed some smaller issues with loading custom artwork
[rocksndiamonds.git] / src / libgame / setup.c
index e60c8424f5409b67334bc5894912ae4390877212..b07f2fdf40dd551793167c95d765b2401037a312 100644 (file)
@@ -3026,9 +3026,7 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
     {
       while ((dir_entry = readDirectory(dir)) != NULL)
       {
-       char *entry_name = dir_entry->basename;
-
-       if (FileIsArtworkType(entry_name, type))
+       if (FileIsArtworkType(dir_entry->filename, type))
        {
          valid_file_found = TRUE;