if (entry1->parent_link || entry2->parent_link)
compare_result = (entry1->parent_link ? -1 : +1);
else if (entry1->sort_priority == entry2->sort_priority)
- {
- char *name1 = getStringToLower(entry1->name_sorting);
- char *name2 = getStringToLower(entry2->name_sorting);
-
- compare_result = strcmp(name1, name2);
-
- free(name1);
- free(name2);
- }
+ compare_result = strcasecmp(entry1->name_sorting, entry2->name_sorting);
else if (class_sorting1 == class_sorting2)
compare_result = entry1->sort_priority - entry2->sort_priority;
else
static void MoveArtworkInfoIntoSubTree(ArtworkDirTree **artwork_node)
{
ArtworkDirTree *artwork_new = newTreeInfo();
- char *top_node_name = "dedicated custom artwork";
+ char *top_node_name = "standalone artwork";
setTreeInfoToDefaults(artwork_new, (*artwork_node)->type);
if (node_parent == NULL) // check for top tree node
{
char *top_node_name = (empty_level_set_mode ?
- "artwork-only level sets" :
- "artwork from level sets");
+ "artwork for certain level sets" :
+ "artwork included in level sets");
setString(&artwork_new->name, top_node_name);
setString(&artwork_new->name_sorting, top_node_name);