removed unused option to set first level of user level sets not to be '1'
[rocksndiamonds.git] / src / libgame / setup.c
index 9a573b5e2d3678f133990ae0296660a905826e35..8662b204bb5f336ca426408be1b2fe841efa58a7 100644 (file)
@@ -133,15 +133,25 @@ static char *getUserLevelDir(char *level_subdir)
 static char *getScoreDir(char *level_subdir)
 {
   static char *score_dir = NULL;
-  char *data_dir = getCommonDataDir();
+  static char *score_level_dir = NULL;
   char *score_subdir = SCORES_DIRECTORY;
 
-  checked_free(score_dir);
+  if (score_dir == NULL)
+  {
+    if (program.global_scores)
+      score_dir = getPath2(getCommonDataDir(),   score_subdir);
+    else
+      score_dir = getPath2(getUserGameDataDir(), score_subdir);
+  }
 
   if (level_subdir != NULL)
-    score_dir = getPath3(data_dir, score_subdir, level_subdir);
-  else
-    score_dir = getPath2(data_dir, score_subdir);
+  {
+    checked_free(score_level_dir);
+
+    score_level_dir = getPath2(score_dir, level_subdir);
+
+    return score_level_dir;
+  }
 
   return score_dir;
 }
@@ -192,6 +202,28 @@ char *getCurrentLevelDir()
   return getLevelDirFromTreeInfo(leveldir_current);
 }
 
+char *getNewUserLevelSubdir()
+{
+  static char *new_level_subdir = NULL;
+  char *subdir_prefix = getLoginName();
+  char subdir_suffix[10];
+  int max_suffix_number = 1000;
+  int i = 0;
+
+  while (++i < max_suffix_number)
+  {
+    sprintf(subdir_suffix, "_%d", i);
+
+    checked_free(new_level_subdir);
+    new_level_subdir = getStringCat2(subdir_prefix, subdir_suffix);
+
+    if (!directoryExists(getUserLevelDir(new_level_subdir)))
+      break;
+  }
+
+  return new_level_subdir;
+}
+
 static char *getTapeDir(char *level_subdir)
 {
   static char *tape_dir = NULL;
@@ -944,9 +976,15 @@ void InitTapeDirectory(char *level_subdir)
 
 void InitScoreDirectory(char *level_subdir)
 {
-  createDirectory(getCommonDataDir(), "common data", PERMS_PUBLIC);
-  createDirectory(getScoreDir(NULL), "main score", PERMS_PUBLIC);
-  createDirectory(getScoreDir(level_subdir), "level score", PERMS_PUBLIC);
+  int permissions = (program.global_scores ? PERMS_PUBLIC : PERMS_PRIVATE);
+
+  if (program.global_scores)
+    createDirectory(getCommonDataDir(), "common data", permissions);
+  else
+    createDirectory(getUserGameDataDir(), "user data", permissions);
+
+  createDirectory(getScoreDir(NULL), "main score", permissions);
+  createDirectory(getScoreDir(level_subdir), "level score", permissions);
 }
 
 static void SaveUserLevelInfo();
@@ -1296,14 +1334,17 @@ void sortTreeInfo(TreeInfo **node_first)
 #define MODE_X_ALL             (S_IXUSR | S_IXGRP | S_IXOTH)
 
 #define MODE_W_PRIVATE         (S_IWUSR)
-#define MODE_W_PUBLIC          (S_IWUSR | S_IWGRP)
+#define MODE_W_PUBLIC_FILE     (S_IWUSR | S_IWGRP)
 #define MODE_W_PUBLIC_DIR      (S_IWUSR | S_IWGRP | S_ISGID)
 
 #define DIR_PERMS_PRIVATE      (MODE_R_ALL | MODE_X_ALL | MODE_W_PRIVATE)
 #define DIR_PERMS_PUBLIC       (MODE_R_ALL | MODE_X_ALL | MODE_W_PUBLIC_DIR)
+#define DIR_PERMS_PUBLIC_ALL   (MODE_R_ALL | MODE_X_ALL | MODE_W_ALL)
 
 #define FILE_PERMS_PRIVATE     (MODE_R_ALL | MODE_W_PRIVATE)
-#define FILE_PERMS_PUBLIC      (MODE_R_ALL | MODE_W_PUBLIC)
+#define FILE_PERMS_PUBLIC      (MODE_R_ALL | MODE_W_PUBLIC_FILE)
+#define FILE_PERMS_PUBLIC_ALL  (MODE_R_ALL | MODE_W_ALL)
+
 
 char *getHomeDir()
 {
@@ -1381,7 +1422,10 @@ char *getUserGameDataDir(void)
 
 #if defined(PLATFORM_ANDROID)
   if (user_game_data_dir == NULL)
-    user_game_data_dir = (char *)SDL_AndroidGetInternalStoragePath();
+    user_game_data_dir = (char *)(SDL_AndroidGetExternalStorageState() &
+                                 SDL_ANDROID_EXTERNAL_STORAGE_WRITE ?
+                                 SDL_AndroidGetExternalStoragePath() :
+                                 SDL_AndroidGetInternalStoragePath());
 #else
   if (user_game_data_dir == NULL)
     user_game_data_dir = getPath2(getPersonalDataDir(),
@@ -1425,6 +1469,9 @@ static boolean posix_process_running_setgid()
 
 void createDirectory(char *dir, char *text, int permission_class)
 {
+  if (directoryExists(dir))
+    return;
+
   /* leave "other" permissions in umask untouched, but ensure group parts
      of USERDATA_DIR_MODE are not masked */
   mode_t dir_mode = (permission_class == PERMS_PRIVATE ?
@@ -1433,18 +1480,20 @@ void createDirectory(char *dir, char *text, int permission_class)
   mode_t group_umask = ~(dir_mode & S_IRWXG);
   int running_setgid = posix_process_running_setgid();
 
-  /* if we're setgid, protect files against "other" */
-  /* else keep umask(0) to make the dir world-writable */
+  if (permission_class == PERMS_PUBLIC)
+  {
+    /* if we're setgid, protect files against "other" */
+    /* else keep umask(0) to make the dir world-writable */
 
-  if (running_setgid)
-    posix_umask(last_umask & group_umask);
-  else
-    dir_mode |= MODE_W_ALL;
+    if (running_setgid)
+      posix_umask(last_umask & group_umask);
+    else
+      dir_mode = DIR_PERMS_PUBLIC_ALL;
+  }
 
-  if (!directoryExists(dir))
-    if (posix_mkdir(dir, dir_mode) != 0)
-      Error(ERR_WARN, "cannot create %s directory '%s': %s",
-           text, dir, strerror(errno));
+  if (posix_mkdir(dir, dir_mode) != 0)
+    Error(ERR_WARN, "cannot create %s directory '%s': %s",
+         text, dir, strerror(errno));
 
   if (permission_class == PERMS_PUBLIC && !running_setgid)
     chmod(dir, dir_mode);
@@ -1464,7 +1513,7 @@ void SetFilePermissions(char *filename, int permission_class)
               FILE_PERMS_PRIVATE : FILE_PERMS_PUBLIC);
 
   if (permission_class == PERMS_PUBLIC && !running_setgid)
-    perms |= MODE_W_ALL;
+    perms = FILE_PERMS_PUBLIC_ALL;
 
   chmod(filename, perms);
 }
@@ -1928,7 +1977,7 @@ static boolean loadSetupFileData(void *setup_file_data, char *filename,
 
   if (!(file = openFile(filename, MODE_READ)))
   {
-    Error(ERR_WARN, "cannot open configuration file '%s'", filename);
+    Error(ERR_DEBUG, "cannot open configuration file '%s'", filename);
 
     return FALSE;
   }
@@ -2326,28 +2375,28 @@ static void setTreeInfoToDefaultsFromParent(TreeInfo *ti, TreeInfo *parent)
     ti->imported_by = getStringCopy(parent->imported_by);
     ti->tested_by = getStringCopy(parent->tested_by);
 
-    ti->graphics_set_ecs = NULL;
-    ti->graphics_set_aga = NULL;
-    ti->graphics_set = NULL;
-    ti->sounds_set = NULL;
-    ti->music_set = NULL;
+    ti->graphics_set_ecs = getStringCopy(parent->graphics_set_ecs);
+    ti->graphics_set_aga = getStringCopy(parent->graphics_set_aga);
+    ti->graphics_set = getStringCopy(parent->graphics_set);
+    ti->sounds_set = getStringCopy(parent->sounds_set);
+    ti->music_set = getStringCopy(parent->music_set);
     ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
     ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
     ti->music_path = getStringCopy(UNDEFINED_FILENAME);
 
-    ti->level_filename = NULL;
-    ti->level_filetype = NULL;
+    ti->level_filename = getStringCopy(parent->level_filename);
+    ti->level_filetype = getStringCopy(parent->level_filetype);
 
     ti->special_flags = getStringCopy(parent->special_flags);
 
-    ti->levels = 0;
-    ti->first_level = 0;
-    ti->last_level = 0;
+    ti->levels = parent->levels;
+    ti->first_level = parent->first_level;
+    ti->last_level = parent->last_level;
     ti->level_group = FALSE;
-    ti->handicap_level = 0;
+    ti->handicap_level = parent->handicap_level;
     ti->readonly = parent->readonly;
-    ti->handicap = TRUE;
-    ti->skip_levels = FALSE;
+    ti->handicap = parent->handicap;
+    ti->skip_levels = parent->skip_levels;
   }
 }
 
@@ -2600,7 +2649,7 @@ static TreeInfo *createTopTreeInfoNode(TreeInfo *node_first)
   setString(&ti_new->name_sorting, ti_new->name);
 
   setString(&ti_new->subdir, STRING_TOP_DIRECTORY);
-  setString(&ti_new->fullpath, node_first->fullpath);
+  setString(&ti_new->fullpath, ".");
 
   ti_new->sort_priority = node_first->sort_priority;;
   ti_new->latest_engine = node_first->latest_engine;
@@ -3467,20 +3516,132 @@ void LoadLevelArtworkInfo()
   print_timestamp_done("LoadLevelArtworkInfo");
 }
 
-static void SaveUserLevelInfo()
+static boolean AddUserLevelSetToLevelInfoExt(char *level_subdir_new)
+{
+  // get level info tree node of first (original) user level set
+  char *level_subdir_old = getLoginName();
+  LevelDirTree *leveldir_old = getTreeInfoFromIdentifier(leveldir_first,
+                                                        level_subdir_old);
+  if (leveldir_old == NULL)            // should not happen
+    return FALSE;
+
+  int draw_deactivation_mask = GetDrawDeactivationMask();
+
+  // override draw deactivation mask (temporarily disable drawing)
+  SetDrawDeactivationMask(REDRAW_ALL);
+
+  // load new level set config and add it next to first user level set
+  LoadLevelInfoFromLevelConf(&leveldir_old->next, NULL,
+                            leveldir_old->basepath, level_subdir_new);
+
+  // set draw deactivation mask to previous value
+  SetDrawDeactivationMask(draw_deactivation_mask);
+
+  // get level info tree node of newly added user level set
+  LevelDirTree *leveldir_new = getTreeInfoFromIdentifier(leveldir_first,
+                                                        level_subdir_new);
+  if (leveldir_new == NULL)            // should not happen
+    return FALSE;
+
+  // correct top link and parent node link of newly created tree node
+  leveldir_new->node_top    = leveldir_old->node_top;
+  leveldir_new->node_parent = leveldir_old->node_parent;
+
+  // sort level info tree to adjust position of newly added level set
+  sortTreeInfo(&leveldir_first);
+
+  return TRUE;
+}
+
+void AddUserLevelSetToLevelInfo(char *level_subdir_new)
+{
+  if (!AddUserLevelSetToLevelInfoExt(level_subdir_new))
+    Error(ERR_EXIT, "internal level set structure corrupted -- aborting");
+}
+
+boolean UpdateUserLevelSet(char *level_subdir, char *level_name,
+                          char *level_author, int num_levels)
+{
+  char *filename = getPath2(getUserLevelDir(level_subdir), LEVELINFO_FILENAME);
+  char *filename_tmp = getStringCat2(filename, ".tmp");
+  FILE *file = NULL;
+  FILE *file_tmp = NULL;
+  char line[MAX_LINE_LEN];
+  boolean success = FALSE;
+  LevelDirTree *leveldir = getTreeInfoFromIdentifier(leveldir_first,
+                                                    level_subdir);
+  // update values in level directory tree
+
+  if (level_name != NULL)
+    setString(&leveldir->name, level_name);
+
+  if (level_author != NULL)
+    setString(&leveldir->author, level_author);
+
+  if (num_levels != -1)
+    leveldir->levels = num_levels;
+
+  // update values that depend on other values
+
+  setString(&leveldir->name_sorting, leveldir->name);
+
+  leveldir->last_level = leveldir->first_level + leveldir->levels - 1;
+
+  // sort order of level sets may have changed
+  sortTreeInfo(&leveldir_first);
+
+  if ((file     = fopen(filename,     MODE_READ)) &&
+      (file_tmp = fopen(filename_tmp, MODE_WRITE)))
+  {
+    while (fgets(line, MAX_LINE_LEN, file))
+    {
+      if (strPrefix(line, "name:") && level_name != NULL)
+       fprintf(file_tmp, "%-32s%s\n", "name:", level_name);
+      else if (strPrefix(line, "author:") && level_author != NULL)
+       fprintf(file_tmp, "%-32s%s\n", "author:", level_author);
+      else if (strPrefix(line, "levels:") && num_levels != -1)
+       fprintf(file_tmp, "%-32s%d\n", "levels:", num_levels);
+      else
+       fputs(line, file_tmp);
+    }
+
+    success = TRUE;
+  }
+
+  if (file)
+    fclose(file);
+
+  if (file_tmp)
+    fclose(file_tmp);
+
+  if (success)
+    success = (rename(filename_tmp, filename) == 0);
+
+  free(filename);
+  free(filename_tmp);
+
+  return success;
+}
+
+boolean CreateUserLevelSet(char *level_subdir, char *level_name,
+                          char *level_author, int num_levels)
 {
   LevelDirTree *level_info;
   char *filename;
   FILE *file;
   int i;
 
-  filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME);
+  // create user level sub-directory, if needed
+  createDirectory(getUserLevelDir(level_subdir), "user level", PERMS_PRIVATE);
+
+  filename = getPath2(getUserLevelDir(level_subdir), LEVELINFO_FILENAME);
 
   if (!(file = fopen(filename, MODE_WRITE)))
   {
     Error(ERR_WARN, "cannot write level info file '%s'", filename);
     free(filename);
-    return;
+
+    return FALSE;
   }
 
   level_info = newTreeInfo();
@@ -3488,10 +3649,12 @@ static void SaveUserLevelInfo()
   /* always start with reliable default values */
   setTreeInfoToDefaults(level_info, TREE_TYPE_LEVEL_DIR);
 
-  setString(&level_info->name, getLoginName());
-  setString(&level_info->author, getRealName());
-  level_info->levels = 100;
+  setString(&level_info->name, level_name);
+  setString(&level_info->author, level_author);
+  level_info->levels = num_levels;
   level_info->first_level = 1;
+  level_info->sort_priority = LEVELCLASS_PRIVATE_START;
+  level_info->readonly = FALSE;
 
   token_value_position = TOKEN_VALUE_POSITION_SHORT;
 
@@ -3503,11 +3666,14 @@ static void SaveUserLevelInfo()
     if (i == LEVELINFO_TOKEN_NAME ||
        i == LEVELINFO_TOKEN_AUTHOR ||
        i == LEVELINFO_TOKEN_LEVELS ||
-       i == LEVELINFO_TOKEN_FIRST_LEVEL)
+       i == LEVELINFO_TOKEN_FIRST_LEVEL ||
+       i == LEVELINFO_TOKEN_SORT_PRIORITY ||
+       i == LEVELINFO_TOKEN_READONLY)
       fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i));
 
     /* just to make things nicer :) */
-    if (i == LEVELINFO_TOKEN_AUTHOR)
+    if (i == LEVELINFO_TOKEN_AUTHOR ||
+       i == LEVELINFO_TOKEN_FIRST_LEVEL)
       fprintf(file, "\n");     
   }
 
@@ -3519,6 +3685,13 @@ static void SaveUserLevelInfo()
 
   freeTreeInfo(level_info);
   free(filename);
+
+  return TRUE;
+}
+
+static void SaveUserLevelInfo()
+{
+  CreateUserLevelSet(getLoginName(), getLoginName(), getRealName(), 100);
 }
 
 char *getSetupValue(int type, void *value)
@@ -3657,7 +3830,9 @@ void LoadLevelSetup_LastSeries()
     freeSetupFileHash(level_setup_hash);
   }
   else
-    Error(ERR_WARN, "using default setup values");
+  {
+    Error(ERR_DEBUG, "using default setup values");
+  }
 
   free(filename);
 }
@@ -3825,7 +4000,9 @@ void LoadLevelSetup_SeriesInfo()
     freeSetupFileHash(level_setup_hash);
   }
   else
-    Error(ERR_WARN, "using default setup values");
+  {
+    Error(ERR_DEBUG, "using default setup values");
+  }
 
   free(filename);
 }