added functions to handle network level directories
[rocksndiamonds.git] / src / libgame / setup.c
index bbfbe9c3d9063057f2d044e94e2401111705a550..802c673a54d232db51dc336d6b0de18e0878eb7c 100644 (file)
@@ -31,6 +31,7 @@
 
 
 #define ENABLE_UNUSED_CODE     FALSE   /* for currently unused functions */
+#define DEBUG_NO_CONFIG_FILE   FALSE   /* for extra-verbose debug output */
 
 #define NUM_LEVELCLASS_DESC    8
 
@@ -166,6 +167,16 @@ static char *getCacheDir()
   return cache_dir;
 }
 
+static char *getNetworkDir()
+{
+  static char *network_dir = NULL;
+
+  if (network_dir == NULL)
+    network_dir = getPath2(getUserGameDataDir(), NETWORK_DIRECTORY);
+
+  return network_dir;
+}
+
 static char *getLevelDirFromTreeInfo(TreeInfo *node)
 {
   static char *level_dir = NULL;
@@ -197,6 +208,22 @@ char *getUserLevelDir(char *level_subdir)
   return userlevel_dir;
 }
 
+char *getNetworkLevelDir(char *level_subdir)
+{
+  static char *network_level_dir = NULL;
+  char *data_dir = getNetworkDir();
+  char *networklevel_subdir = LEVELS_DIRECTORY;
+
+  checked_free(network_level_dir);
+
+  if (level_subdir != NULL)
+    network_level_dir = getPath3(data_dir, networklevel_subdir, level_subdir);
+  else
+    network_level_dir = getPath2(data_dir, networklevel_subdir);
+
+  return network_level_dir;
+}
+
 char *getCurrentLevelDir()
 {
   return getLevelDirFromTreeInfo(leveldir_current);
@@ -1048,6 +1075,17 @@ void InitUserLevelDirectory(char *level_subdir)
   }
 }
 
+void InitNetworkLevelDirectory(char *level_subdir)
+{
+  if (!directoryExists(getNetworkLevelDir(level_subdir)))
+  {
+    createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
+    createDirectory(getNetworkDir(), "network data", PERMS_PRIVATE);
+    createDirectory(getNetworkLevelDir(NULL), "main network level", PERMS_PRIVATE);
+    createDirectory(getNetworkLevelDir(level_subdir), "network level", PERMS_PRIVATE);
+  }
+}
+
 void InitLevelSetupDirectory(char *level_subdir)
 {
   createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
@@ -1575,7 +1613,7 @@ char *getCookie(char *file_type)
 
   sprintf(cookie, "%s_%s_FILE_VERSION_%d.%d",
          program.cookie_prefix, file_type,
-         program.version_major, program.version_minor);
+         program.version_super, program.version_major);
 
   return cookie;
 }
@@ -1600,7 +1638,7 @@ int getFileVersionFromCookieString(const char *cookie)
   const int len_pattern1 = strlen(pattern1);
   const int len_pattern2 = strlen(pattern2);
   const int len_pattern = len_pattern1 + len_pattern2;
-  int version_major, version_minor;
+  int version_super, version_major;
 
   if (len_cookie <= len_pattern)
     return -1;
@@ -1616,10 +1654,10 @@ int getFileVersionFromCookieString(const char *cookie)
       ptr_cookie2[2] < '0' || ptr_cookie2[2] > '9')
     return -1;
 
-  version_major = ptr_cookie2[0] - '0';
-  version_minor = ptr_cookie2[2] - '0';
+  version_super = ptr_cookie2[0] - '0';
+  version_major = ptr_cookie2[2] - '0';
 
-  return VERSION_IDENT(version_major, version_minor, 0, 0);
+  return VERSION_IDENT(version_super, version_major, 0, 0);
 }
 
 boolean checkCookieString(const char *cookie, const char *template)
@@ -2024,7 +2062,9 @@ static boolean loadSetupFileData(void *setup_file_data, char *filename,
 
   if (!(file = openFile(filename, MODE_READ)))
   {
+#if DEBUG_NO_CONFIG_FILE
     Error(ERR_DEBUG, "cannot open configuration file '%s'", filename);
+#endif
 
     return FALSE;
   }
@@ -2629,6 +2669,10 @@ void setSetupInfo(struct TokenInfo *token_info,
       *(char **)setup_value = getStringCopy(token_value);
       break;
 
+    case TYPE_PLAYER:
+      *(int *)setup_value = get_player_nr_from_string(token_value);
+      break;
+
     default:
       break;
   }
@@ -2962,7 +3006,9 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first,
 
   if (setup_file_hash == NULL)
   {
+#if DEBUG_NO_CONFIG_FILE
     Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
+#endif
 
     free(directory_path);
     free(filename);
@@ -3200,8 +3246,10 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
 
     if (!valid_file_found)
     {
+#if DEBUG_NO_CONFIG_FILE
       if (!strEqual(directory_name, "."))
        Error(ERR_WARN, "ignoring artwork directory '%s'", directory_path);
+#endif
 
       free(directory_path);
       free(filename);
@@ -3872,6 +3920,10 @@ char *getSetupValue(int type, void *value)
       strcpy(value_string, *(char **)value);
       break;
 
+    case TYPE_PLAYER:
+      sprintf(value_string, "player_%d", *(int *)value + 1);
+      break;
+
     default:
       value_string[0] = '\0';
       break;