#if defined(PLATFORM_ANDROID)
if (user_game_data_dir == NULL)
- user_game_data_dir = SDL_AndroidGetInternalStoragePath();
+ user_game_data_dir = (char *)SDL_AndroidGetInternalStoragePath();
#else
if (user_game_data_dir == NULL)
user_game_data_dir = getPath2(getPersonalDataDir(),