set the current working directory to the program package directory) */
char *main_data_path = getBasePath(command_filename);
-#if defined(PLATFORM_MACOSX)
+#if defined(PLATFORM_MAC)
if (strSuffix(main_data_path, MAC_APP_BINARY_SUBDIR))
{
char *main_data_path_old = main_data_path;
return config_filename_3;
}
+static char *getPlatformConfigFilename(char *config_filename)
+{
+ static char *platform_config_filename = NULL;
+ static boolean initialized = FALSE;
+
+ if (!initialized)
+ {
+ char *config_basepath = getBasePath(config_filename);
+ char *config_basename = getBaseNameNoSuffix(config_filename);
+ char *config_filename_prefix = getPath2(config_basepath, config_basename);
+ char *platform_string_lower = getStringToLower(PLATFORM_STRING);
+ char *platform_suffix = getStringCat2("-", platform_string_lower);
+
+ platform_config_filename = getStringCat3(config_filename_prefix,
+ platform_suffix, ".conf");
+
+ checked_free(config_basepath);
+ checked_free(config_basename);
+ checked_free(config_filename_prefix);
+ checked_free(platform_string_lower);
+ checked_free(platform_suffix);
+
+ initialized = TRUE;
+ }
+
+ return platform_config_filename;
+}
+
char *getTapeFilename(int nr)
{
static char *filename = NULL;
return program.config_filename;
}
+char *getPlatformSetupFilename(void)
+{
+ return getPlatformConfigFilename(program.config_filename);
+}
+
char *getEditorSetupFilename(void)
{
static char *filename = NULL;
// some stuff from "files.c"
// ============================================================================
-#if defined(PLATFORM_WIN32)
+#if defined(PLATFORM_WINDOWS)
#ifndef S_IRGRP
#define S_IRGRP S_IRUSR
#endif
#ifndef S_ISGID
#define S_ISGID 0
#endif
-#endif // PLATFORM_WIN32
+#endif // PLATFORM_WINDOWS
// file permissions for newly written files
#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH)
{
static char *dir = NULL;
-#if defined(PLATFORM_WIN32)
+#if defined(PLATFORM_WINDOWS)
if (dir == NULL)
{
dir = checked_malloc(MAX_PATH + 1);
{
static char *personal_data_dir = NULL;
-#if defined(PLATFORM_MACOSX)
+#if defined(PLATFORM_MAC)
if (personal_data_dir == NULL)
personal_data_dir = getPath2(getHomeDir(), "Documents");
#else
static int posix_mkdir(const char *pathname, mode_t mode)
{
-#if defined(PLATFORM_WIN32)
+#if defined(PLATFORM_WINDOWS)
return mkdir(pathname);
#else
return mkdir(pathname, mode);