static void setTreeInfoToDefaults(TreeInfo *, int);
+static TreeInfo *getTreeInfoCopy(TreeInfo *ti);
static int compareTreeInfoEntries(const void *, const void *);
static int token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
return cloneTreeNode(node_top, node_parent, node->next,
skip_sets_without_levels);
+#if 1
+ node_new = getTreeInfoCopy(node); /* copy complete node */
+#else
node_new = newTreeInfo();
*node_new = *node; /* copy complete node */
+#endif
node_new->node_top = node_top; /* correct top node link */
node_new->node_parent = node_parent; /* correct parent node link */
}
}
+static TreeInfo *getTreeInfoCopy(TreeInfo *ti)
+{
+ TreeInfo *ti_copy = newTreeInfo();
+
+ /* copy all values from the original structure */
+
+ ti_copy->type = ti->type;
+
+ ti_copy->node_top = ti->node_top;
+ ti_copy->node_parent = ti->node_parent;
+ ti_copy->node_group = ti->node_group;
+ ti_copy->next = ti->next;
+
+ ti_copy->cl_first = ti->cl_first;
+ ti_copy->cl_cursor = ti->cl_cursor;
+
+ ti_copy->subdir = getStringCopy(ti->subdir);
+ ti_copy->fullpath = getStringCopy(ti->fullpath);
+ ti_copy->basepath = getStringCopy(ti->basepath);
+ ti_copy->identifier = getStringCopy(ti->identifier);
+ ti_copy->name = getStringCopy(ti->name);
+ ti_copy->name_sorting = getStringCopy(ti->name_sorting);
+ ti_copy->author = getStringCopy(ti->author);
+ ti_copy->imported_from = getStringCopy(ti->imported_from);
+ ti_copy->imported_by = getStringCopy(ti->imported_by);
+
+ ti_copy->graphics_set_ecs = getStringCopy(ti->graphics_set_ecs);
+ ti_copy->graphics_set_aga = getStringCopy(ti->graphics_set_aga);
+ ti_copy->graphics_set = getStringCopy(ti->graphics_set);
+ ti_copy->sounds_set = getStringCopy(ti->sounds_set);
+ ti_copy->music_set = getStringCopy(ti->music_set);
+ ti_copy->graphics_path = getStringCopy(ti->graphics_path);
+ ti_copy->sounds_path = getStringCopy(ti->sounds_path);
+ ti_copy->music_path = getStringCopy(ti->music_path);
+
+ ti_copy->level_filename = getStringCopy(ti->level_filename);
+ ti_copy->level_filetype = getStringCopy(ti->level_filetype);
+
+ ti_copy->levels = ti->levels;
+ ti_copy->first_level = ti->first_level;
+ ti_copy->last_level = ti->last_level;
+ ti_copy->sort_priority = ti->sort_priority;
+
+ ti_copy->latest_engine = ti->latest_engine;
+
+ ti_copy->level_group = ti->level_group;
+ ti_copy->parent_link = ti->parent_link;
+ ti_copy->in_user_dir = ti->in_user_dir;
+ ti_copy->user_defined = ti->user_defined;
+ ti_copy->readonly = ti->readonly;
+ ti_copy->handicap = ti->handicap;
+ ti_copy->skip_levels = ti->skip_levels;
+
+ ti_copy->color = ti->color;
+ ti_copy->class_desc = getStringCopy(ti->class_desc);
+ ti_copy->handicap_level = ti->handicap_level;
+
+ ti_copy->infotext = getStringCopy(ti->infotext);
+
+ return ti_copy;
+}
+
static void freeTreeInfo(TreeInfo *ti)
{
if (ti == NULL)
if (value == NULL)
{
#if 1
- printf("::: - WARNING: cache entry '%s' invalid\n", token);
+ Error(ERR_WARN, "cache entry '%s' invalid", token);
#endif
cached = FALSE;
char *level_directory,
char *directory_name)
{
+ static unsigned long progress_delay = 0;
+ unsigned long progress_delay_value = 100; /* (in milliseconds) */
char *directory_path = getPath2(level_directory, directory_name);
char *filename = getPath2(directory_path, LEVELINFO_FILENAME);
SetupFileHash *setup_file_hash;
(leveldir_new->user_defined || !leveldir_new->handicap ?
leveldir_new->last_level : leveldir_new->first_level);
- if (leveldir_new->level_group)
+#if 1
+ if (leveldir_new->level_group ||
+ DelayReached(&progress_delay, progress_delay_value))
DrawInitText(leveldir_new->name, 150, FC_YELLOW);
+#else
+ DrawInitText(leveldir_new->name, 150, FC_YELLOW);
+#endif
#if 0
/* !!! don't skip sets without levels (else artwork base sets are missing) */
void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node,
LevelDirTree *level_node)
{
+ static unsigned long progress_delay = 0;
+ unsigned long progress_delay_value = 100; /* (in milliseconds) */
int type = (*artwork_node)->type;
/* recursively check all level directories for artwork sub-directories */
}
#if 1
- if (level_node->level_group)
+ if (level_node->level_group ||
+ DelayReached(&progress_delay, progress_delay_value))
DrawInitText(level_node->name, 150, FC_YELLOW);
#endif