#define MAX_COOKIE_LEN 256
+
static void setTreeInfoToDefaults(TreeInfo *, int);
+static TreeInfo *getTreeInfoCopy(TreeInfo *ti);
static int compareTreeInfoEntries(const void *, const void *);
static int token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
static int token_comment_position = TOKEN_COMMENT_POSITION_DEFAULT;
-static SetupFileHash *artworkinfo_hash_old = NULL;
-static SetupFileHash *artworkinfo_hash_new = NULL;
+static SetupFileHash *artworkinfo_cache_old = NULL;
+static SetupFileHash *artworkinfo_cache_new = NULL;
+static boolean use_artworkinfo_cache = TRUE;
/* ------------------------------------------------------------------------- */
return levelsetup_dir;
}
+static char *getCacheDir()
+{
+ static char *cache_dir = NULL;
+
+ if (cache_dir == NULL)
+ cache_dir = getPath2(getUserGameDataDir(), CACHE_DIRECTORY);
+
+ return cache_dir;
+}
+
static char *getLevelDirFromTreeInfo(TreeInfo *node)
{
static char *level_dir = NULL;
return NULL;
}
+char *getLevelSetMessageFilename()
+{
+ static char *filename = NULL;
+ char *basenames[] =
+ {
+ "MESSAGE",
+ "MESSAGE.TXT",
+ "MESSAGE.txt",
+ "Message",
+ "Message.txt",
+ "message",
+ "message.txt",
+
+ NULL
+ };
+ int i;
+
+ for (i = 0; basenames[i] != NULL; i++)
+ {
+ checked_free(filename);
+ filename = getPath2(getCurrentLevelDir(), basenames[i]);
+
+ if (fileExists(filename))
+ return filename;
+ }
+
+ return NULL;
+}
+
static char *getCorrectedArtworkBasename(char *basename)
{
char *basename_corrected = basename;
{
createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getUserLevelDir(NULL), "main user level", PERMS_PRIVATE);
- createDirectory(getUserLevelDir(level_subdir), "user level",PERMS_PRIVATE);
+ createDirectory(getUserLevelDir(level_subdir), "user level", PERMS_PRIVATE);
SaveUserLevelInfo();
}
{
createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
createDirectory(getLevelSetupDir(NULL), "main level setup", PERMS_PRIVATE);
- createDirectory(getLevelSetupDir(level_subdir), "level setup",PERMS_PRIVATE);
+ createDirectory(getLevelSetupDir(level_subdir), "level setup", PERMS_PRIVATE);
+}
+
+void InitCacheDirectory()
+{
+ createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE);
+ createDirectory(getCacheDir(), "cache data", PERMS_PRIVATE);
}
return cloneTreeNode(node_top, node_parent, node->next,
skip_sets_without_levels);
+#if 1
+ node_new = getTreeInfoCopy(node); /* copy complete node */
+#else
node_new = newTreeInfo();
*node_new = *node; /* copy complete node */
+#endif
node_new->node_top = node_top; /* correct top node link */
node_new->node_parent = node_parent; /* correct parent node link */
}
}
+static TreeInfo *getTreeInfoCopy(TreeInfo *ti)
+{
+ TreeInfo *ti_copy = newTreeInfo();
+
+ /* copy all values from the original structure */
+
+ ti_copy->type = ti->type;
+
+ ti_copy->node_top = ti->node_top;
+ ti_copy->node_parent = ti->node_parent;
+ ti_copy->node_group = ti->node_group;
+ ti_copy->next = ti->next;
+
+ ti_copy->cl_first = ti->cl_first;
+ ti_copy->cl_cursor = ti->cl_cursor;
+
+ ti_copy->subdir = getStringCopy(ti->subdir);
+ ti_copy->fullpath = getStringCopy(ti->fullpath);
+ ti_copy->basepath = getStringCopy(ti->basepath);
+ ti_copy->identifier = getStringCopy(ti->identifier);
+ ti_copy->name = getStringCopy(ti->name);
+ ti_copy->name_sorting = getStringCopy(ti->name_sorting);
+ ti_copy->author = getStringCopy(ti->author);
+ ti_copy->imported_from = getStringCopy(ti->imported_from);
+ ti_copy->imported_by = getStringCopy(ti->imported_by);
+
+ ti_copy->graphics_set_ecs = getStringCopy(ti->graphics_set_ecs);
+ ti_copy->graphics_set_aga = getStringCopy(ti->graphics_set_aga);
+ ti_copy->graphics_set = getStringCopy(ti->graphics_set);
+ ti_copy->sounds_set = getStringCopy(ti->sounds_set);
+ ti_copy->music_set = getStringCopy(ti->music_set);
+ ti_copy->graphics_path = getStringCopy(ti->graphics_path);
+ ti_copy->sounds_path = getStringCopy(ti->sounds_path);
+ ti_copy->music_path = getStringCopy(ti->music_path);
+
+ ti_copy->level_filename = getStringCopy(ti->level_filename);
+ ti_copy->level_filetype = getStringCopy(ti->level_filetype);
+
+ ti_copy->levels = ti->levels;
+ ti_copy->first_level = ti->first_level;
+ ti_copy->last_level = ti->last_level;
+ ti_copy->sort_priority = ti->sort_priority;
+
+ ti_copy->latest_engine = ti->latest_engine;
+
+ ti_copy->level_group = ti->level_group;
+ ti_copy->parent_link = ti->parent_link;
+ ti_copy->in_user_dir = ti->in_user_dir;
+ ti_copy->user_defined = ti->user_defined;
+ ti_copy->readonly = ti->readonly;
+ ti_copy->handicap = ti->handicap;
+ ti_copy->skip_levels = ti->skip_levels;
+
+ ti_copy->color = ti->color;
+ ti_copy->class_desc = getStringCopy(ti->class_desc);
+ ti_copy->handicap_level = ti->handicap_level;
+
+ ti_copy->infotext = getStringCopy(ti->infotext);
+
+ return ti_copy;
+}
+
static void freeTreeInfo(TreeInfo *ti)
{
if (ti == NULL)
/* -------------------------------------------------------------------------- */
-/* functions for handling custom artwork info cache */
+/* functions for handling level and custom artwork info cache */
/* -------------------------------------------------------------------------- */
-#define ARTWORKINFO_CACHE_FILENAME "cache.conf"
-
static void LoadArtworkInfoCache()
{
- if (artworkinfo_hash_old == NULL)
+ InitCacheDirectory();
+
+ if (artworkinfo_cache_old == NULL)
{
- char *filename = getPath2(getSetupDir(), ARTWORKINFO_CACHE_FILENAME);
+ char *filename = getPath2(getCacheDir(), ARTWORKINFO_CACHE_FILE);
/* try to load artwork info hash from already existing cache file */
- artworkinfo_hash_old = loadSetupFileHash(filename);
+ artworkinfo_cache_old = loadSetupFileHash(filename);
/* if no artwork info cache file was found, start with empty hash */
- if (artworkinfo_hash_old == NULL)
- artworkinfo_hash_old = newSetupFileHash();
+ if (artworkinfo_cache_old == NULL)
+ artworkinfo_cache_old = newSetupFileHash();
free(filename);
}
- if (artworkinfo_hash_new == NULL)
- artworkinfo_hash_new = newSetupFileHash();
+ if (artworkinfo_cache_new == NULL)
+ artworkinfo_cache_new = newSetupFileHash();
}
static void SaveArtworkInfoCache()
{
- char *filename = getPath2(getSetupDir(), ARTWORKINFO_CACHE_FILENAME);
+ char *filename = getPath2(getCacheDir(), ARTWORKINFO_CACHE_FILE);
+
+ InitCacheDirectory();
- saveSetupFileHash(artworkinfo_hash_new, filename);
+ saveSetupFileHash(artworkinfo_cache_new, filename);
free(filename);
}
char *type_string = ARTWORK_DIRECTORY(type);
char *token_prefix = getCacheTokenPrefix(type_string, identifier);
char *token_main = getCacheToken(token_prefix, "CACHED");
- char *cache_entry = getHashEntry(artworkinfo_hash_old, token_main);
+ char *cache_entry = getHashEntry(artworkinfo_cache_old, token_main);
boolean cached = (cache_entry != NULL && strEqual(cache_entry, "true"));
TreeInfo *artwork_info = NULL;
-#if 0
- printf("::: '%s' in cache: %d\n", token_main, cached);
-#endif
+ if (!use_artworkinfo_cache)
+ return NULL;
if (cached)
{
int i;
-#if 0
- printf("::: LOADING existing hash entry for '%s' ...\n", identifier);
-#endif
-
artwork_info = newTreeInfo();
setTreeInfoToDefaults(artwork_info, type);
for (i = 0; artworkinfo_tokens[i].type != -1; i++)
{
char *token = getCacheToken(token_prefix, artworkinfo_tokens[i].text);
- char *value = getHashEntry(artworkinfo_hash_old, token);
-
-#if 0
- printf("::: - setting '%s' => '%s'\n", token, value);
-#endif
+ char *value = getHashEntry(artworkinfo_cache_old, token);
setSetupInfo(artworkinfo_tokens, i, value);
/* check if cache entry for this item is invalid or incomplete */
if (value == NULL)
{
-#if 0
- printf("::: - WARNING: cache entry '%s' invalid\n", token);
+#if 1
+ Error(ERR_WARN, "cache entry '%s' invalid", token);
#endif
cached = FALSE;
/* check if corresponding "levelinfo.conf" file has changed */
token_main = getCacheToken(token_prefix, "TIMESTAMP_LEVELINFO");
- cache_entry = getHashEntry(artworkinfo_hash_old, token_main);
+ cache_entry = getHashEntry(artworkinfo_cache_old, token_main);
if (modifiedFileTimestamp(filename_levelinfo, cache_entry))
cached = FALSE;
/* check if corresponding "<artworkinfo>.conf" file has changed */
token_main = getCacheToken(token_prefix, "TIMESTAMP_ARTWORKINFO");
- cache_entry = getHashEntry(artworkinfo_hash_old, token_main);
+ cache_entry = getHashEntry(artworkinfo_cache_old, token_main);
if (modifiedFileTimestamp(filename_artworkinfo, cache_entry))
cached = FALSE;
#if 0
if (!cached)
- printf("::: '%s': INVALIDATED FROM CACHE\n", identifier);
+ printf("::: '%s': INVALIDATED FROM CACHE BY TIMESTAMP\n", identifier);
#endif
checked_free(filename_levelinfo);
boolean set_cache_timestamps = TRUE;
int i;
-#if 0
- printf("::: adding '%s' to cache!\n", token_main);
-#endif
-
- setHashEntry(artworkinfo_hash_new, token_main, "true");
+ setHashEntry(artworkinfo_cache_new, token_main, "true");
if (set_cache_timestamps)
{
char *timestamp_artworkinfo = getFileTimestamp(filename_artworkinfo);
token_main = getCacheToken(token_prefix, "TIMESTAMP_LEVELINFO");
- setHashEntry(artworkinfo_hash_new, token_main, timestamp_levelinfo);
+ setHashEntry(artworkinfo_cache_new, token_main, timestamp_levelinfo);
token_main = getCacheToken(token_prefix, "TIMESTAMP_ARTWORKINFO");
- setHashEntry(artworkinfo_hash_new, token_main, timestamp_artworkinfo);
+ setHashEntry(artworkinfo_cache_new, token_main, timestamp_artworkinfo);
checked_free(filename_levelinfo);
checked_free(filename_artworkinfo);
char *value = getSetupValue(artworkinfo_tokens[i].type,
artworkinfo_tokens[i].value);
if (value != NULL)
- {
- setHashEntry(artworkinfo_hash_new, token, value);
-
-#if 0
- printf("::: - setting '%s' => '%s'\n\n", token, value);
-#endif
- }
+ setHashEntry(artworkinfo_cache_new, token, value);
}
}
char *level_directory,
char *directory_name)
{
+ static unsigned long progress_delay = 0;
+ unsigned long progress_delay_value = 100; /* (in milliseconds) */
char *directory_path = getPath2(level_directory, directory_name);
char *filename = getPath2(directory_path, LEVELINFO_FILENAME);
SetupFileHash *setup_file_hash;
if (strEqual(leveldir_new->name, ANONYMOUS_NAME))
setString(&leveldir_new->name, leveldir_new->subdir);
- DrawInitText(leveldir_new->name, 150, FC_YELLOW);
-
if (leveldir_new->identifier == NULL)
leveldir_new->identifier = getStringCopy(leveldir_new->subdir);
(leveldir_new->user_defined || !leveldir_new->handicap ?
leveldir_new->last_level : leveldir_new->first_level);
+#if 1
+ if (leveldir_new->level_group ||
+ DelayReached(&progress_delay, progress_delay_value))
+ DrawInitText(leveldir_new->name, 150, FC_YELLOW);
+#else
+ DrawInitText(leveldir_new->name, 150, FC_YELLOW);
+#endif
+
#if 0
/* !!! don't skip sets without levels (else artwork base sets are missing) */
#if 1
/* create node to link back to current level directory */
createParentTreeInfoNode(leveldir_new);
- /* step into sub-directory and look for more level series */
+ /* recursively step into sub-directory and look for more level series */
LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
leveldir_new, directory_path);
}
{
InitUserLevelDirectory(getLoginName());
- DrawInitText("Loading level series:", 120, FC_GREEN);
+ DrawInitText("Loading level series", 120, FC_GREEN);
LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(NULL));
if (strEqual(artwork_new->name, ANONYMOUS_NAME))
setString(&artwork_new->name, artwork_new->subdir);
-#if 0
- DrawInitText(artwork_new->name, 150, FC_YELLOW);
-#endif
-
if (artwork_new->identifier == NULL)
artwork_new->identifier = getStringCopy(artwork_new->subdir);
setString(&artwork_new->name_sorting, artwork_new->name);
}
+#if 0
DrawInitText(artwork_new->name, 150, FC_YELLOW);
+#endif
pushTreeInfo(node_first, artwork_new);
{
LoadArtworkInfoCache();
- DrawInitText("Looking for custom artwork:", 120, FC_GREEN);
+ DrawInitText("Looking for custom artwork", 120, FC_GREEN);
LoadArtworkInfoFromArtworkDir(&artwork.gfx_first, NULL,
options.graphics_directory,
void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node,
LevelDirTree *level_node)
{
+ static unsigned long progress_delay = 0;
+ unsigned long progress_delay_value = 100; /* (in milliseconds) */
int type = (*artwork_node)->type;
/* recursively check all level directories for artwork sub-directories */
setArtworkInfoCacheEntry(artwork_new, level_node, type);
}
+#if 1
+ if (level_node->level_group ||
+ DelayReached(&progress_delay, progress_delay_value))
+ DrawInitText(level_node->name, 150, FC_YELLOW);
+#endif
+
if (level_node->node_group != NULL)
LoadArtworkInfoFromLevelInfo(artwork_node, level_node->node_group);
void LoadLevelArtworkInfo()
{
- DrawInitText("Looking for custom level artwork:", 120, FC_GREEN);
+ DrawInitText("Looking for custom level artwork", 120, FC_GREEN);
LoadArtworkInfoFromLevelInfo(&artwork.gfx_first, leveldir_first_all);
LoadArtworkInfoFromLevelInfo(&artwork.snd_first, leveldir_first_all);