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rnd-20071020-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
setup.c
diff --git
a/src/libgame/setup.c
b/src/libgame/setup.c
index 65e504e5665476814a33cf3969c2c37bde2c6d60..3e5392498dbdb63474df4b3e75b19c22488452d5 100644
(file)
--- a/
src/libgame/setup.c
+++ b/
src/libgame/setup.c
@@
-2687,6
+2687,10
@@
void setSetupInfo(struct TokenInfo *token_info,
*(boolean *)setup_value = get_boolean_from_string(token_value);
break;
*(boolean *)setup_value = get_boolean_from_string(token_value);
break;
+ case TYPE_SWITCH3:
+ *(int *)setup_value = get_switch3_from_string(token_value);
+ break;
+
case TYPE_KEY:
*(Key *)setup_value = getKeyFromKeyName(token_value);
break;
case TYPE_KEY:
*(Key *)setup_value = getKeyFromKeyName(token_value);
break;
@@
-3749,10
+3753,20
@@
char *getSetupValue(int type, void *value)
strcpy(value_string, (*(boolean *)value ? "on" : "off"));
break;
strcpy(value_string, (*(boolean *)value ? "on" : "off"));
break;
+ case TYPE_SWITCH3:
+ strcpy(value_string, (*(int *)value == AUTO ? "auto" :
+ *(int *)value == FALSE ? "off" : "on"));
+ break;
+
case TYPE_YES_NO:
strcpy(value_string, (*(boolean *)value ? "yes" : "no"));
break;
case TYPE_YES_NO:
strcpy(value_string, (*(boolean *)value ? "yes" : "no"));
break;
+ case TYPE_YES_NO_AUTO:
+ strcpy(value_string, (*(int *)value == AUTO ? "auto" :
+ *(int *)value == FALSE ? "no" : "yes"));
+ break;
+
case TYPE_ECS_AGA:
strcpy(value_string, (*(boolean *)value ? "AGA" : "ECS"));
break;
case TYPE_ECS_AGA:
strcpy(value_string, (*(boolean *)value ? "AGA" : "ECS"));
break;