re-enabled storing selection from "last played level set" menu
[rocksndiamonds.git] / src / libgame / setup.c
index ed3497437c1ccd91acbe5f3265c5618248d8cdae..32ae11215a1a87626d9acdac70e99d6ea62cafaf 100644 (file)
@@ -49,6 +49,16 @@ static char *levelclass_desc[NUM_LEVELCLASS_DESC] =
 
 #define MAX_COOKIE_LEN                         256
 
+#define TREE_NODE_TYPE_DEFAULT                 0
+#define TREE_NODE_TYPE_PARENT                  1
+#define TREE_NODE_TYPE_GROUP                   2
+#define TREE_NODE_TYPE_COPY                    3
+
+#define TREE_NODE_TYPE(ti)     (ti->node_group  ? TREE_NODE_TYPE_GROUP  : \
+                                ti->parent_link ? TREE_NODE_TYPE_PARENT : \
+                                ti->is_copy     ? TREE_NODE_TYPE_COPY   : \
+                                TREE_NODE_TYPE_DEFAULT)
+
 
 static void setTreeInfoToDefaults(TreeInfo *, int);
 static TreeInfo *getTreeInfoCopy(TreeInfo *ti);
@@ -1240,29 +1250,25 @@ TreeInfo *getTreeInfoFromPos(TreeInfo *node, int pos)
 }
 
 static TreeInfo *getTreeInfoFromIdentifierExt(TreeInfo *node, char *identifier,
-                                             boolean include_node_groups)
+                                             int node_type_wanted)
 {
   if (identifier == NULL)
     return NULL;
 
   while (node)
   {
+    if (TREE_NODE_TYPE(node) == node_type_wanted &&
+       strEqual(identifier, node->identifier))
+      return node;
+
     if (node->node_group)
     {
-      if (include_node_groups && strEqual(identifier, node->identifier))
-       return node;
-
       TreeInfo *node_group = getTreeInfoFromIdentifierExt(node->node_group,
                                                          identifier,
-                                                         include_node_groups);
+                                                         node_type_wanted);
       if (node_group)
        return node_group;
     }
-    else if (!node->parent_link && !node->is_copy)
-    {
-      if (strEqual(identifier, node->identifier))
-       return node;
-    }
 
     node = node->next;
   }
@@ -1272,7 +1278,7 @@ static TreeInfo *getTreeInfoFromIdentifierExt(TreeInfo *node, char *identifier,
 
 TreeInfo *getTreeInfoFromIdentifier(TreeInfo *node, char *identifier)
 {
-  return getTreeInfoFromIdentifierExt(node, identifier, FALSE);
+  return getTreeInfoFromIdentifierExt(node, identifier, TREE_NODE_TYPE_DEFAULT);
 }
 
 static TreeInfo *cloneTreeNode(TreeInfo **node_top, TreeInfo *node_parent,
@@ -4540,7 +4546,6 @@ static void InitLastPlayedLevels_ParentNode(void)
 void UpdateLastPlayedLevels_TreeInfo(void)
 {
   char **last_level_series = setup.level_setup.last_level_series;
-  boolean reset_leveldir_current = FALSE;
   LevelDirTree *leveldir_last;
   TreeInfo **node_new = NULL;
   int i;
@@ -4550,13 +4555,9 @@ void UpdateLastPlayedLevels_TreeInfo(void)
 
   InitLastPlayedLevels_ParentNode();
 
-  // check if current level set is from "last played" sub-tree to be rebuilt
-  reset_leveldir_current = strEqual(leveldir_current->node_parent->identifier,
-                                   TOKEN_STR_LAST_LEVEL_SERIES);
-
   leveldir_last = getTreeInfoFromIdentifierExt(leveldir_first,
                                               TOKEN_STR_LAST_LEVEL_SERIES,
-                                              TRUE);
+                                              TREE_NODE_TYPE_GROUP);
   if (leveldir_last == NULL)
     return;
 
@@ -4587,10 +4588,6 @@ void UpdateLastPlayedLevels_TreeInfo(void)
 
     node_new = &((*node_new)->next);
   }
-
-  if (reset_leveldir_current)
-    leveldir_current = getTreeInfoFromIdentifier(leveldir_first,
-                                                 last_level_series[0]);
 }
 
 static void UpdateLastPlayedLevels_List(void)
@@ -4612,6 +4609,35 @@ static void UpdateLastPlayedLevels_List(void)
   setString(&last_level_series[0], leveldir_current->identifier);
 }
 
+static TreeInfo *StoreOrRestoreLastPlayedLevels(TreeInfo *node, boolean store)
+{
+  static char *identifier = NULL;
+
+  if (store)
+  {
+    setString(&identifier, (node && node->is_copy ? node->identifier : NULL));
+
+    return NULL;       // not used
+  }
+  else
+  {
+    TreeInfo *node_new = getTreeInfoFromIdentifierExt(leveldir_first,
+                                                     identifier,
+                                                     TREE_NODE_TYPE_COPY);
+    return (node_new != NULL ? node_new : node);
+  }
+}
+
+void StoreLastPlayedLevels(TreeInfo *node)
+{
+  StoreOrRestoreLastPlayedLevels(node, TRUE);
+}
+
+void RestoreLastPlayedLevels(TreeInfo **node)
+{
+  *node = StoreOrRestoreLastPlayedLevels(*node, FALSE);
+}
+
 void LoadLevelSetup_LastSeries(void)
 {
   // --------------------------------------------------------------------------