char *score_subdir = SCORES_DIRECTORY;
if (score_dir == NULL)
- {
- if (program.global_scores)
- score_dir = getPath2(getCommonDataDir(), score_subdir);
- else
- score_dir = getPath2(getMainUserGameDataDir(), score_subdir);
- }
+ score_dir = getPath2(getMainUserGameDataDir(), score_subdir);
if (level_subdir != NULL)
{
void InitScoreDirectory(char *level_subdir)
{
- int permissions = (program.global_scores ? PERMS_PUBLIC : PERMS_PRIVATE);
-
- if (program.global_scores)
- createDirectory(getCommonDataDir(), "common data", permissions);
- else
- createDirectory(getMainUserGameDataDir(), "main user data", permissions);
-
- createDirectory(getScoreDir(NULL), "main score", permissions);
- createDirectory(getScoreDir(level_subdir), "level score", permissions);
+ createDirectory(getMainUserGameDataDir(), "main user data", PERMS_PRIVATE);
+ createDirectory(getScoreDir(NULL), "main score", PERMS_PRIVATE);
+ createDirectory(getScoreDir(level_subdir), "level score", PERMS_PRIVATE);
}
void InitScoreCacheDirectory(char *level_subdir)
void InitScoreTapeDirectory(char *level_subdir, int nr)
{
- int permissions = (program.global_scores ? PERMS_PUBLIC : PERMS_PRIVATE);
-
InitScoreDirectory(level_subdir);
- createDirectory(getScoreTapeDir(level_subdir, nr), "score tape", permissions);
+ createDirectory(getScoreTapeDir(level_subdir, nr), "score tape", PERMS_PRIVATE);
}
static void SaveUserLevelInfo(void);