added delay function that regularly updates the screen (to redraw toons)
[rocksndiamonds.git] / src / libgame / sdl.h
index b6fad4414798ec050ba6aa759a450bc1212989e3..d7c6243c1305fd4aa16e9a7a07c7c5a32ae0cf6e 100644 (file)
@@ -503,4 +503,6 @@ void SDLCloseJoystick(int);
 
 void PrepareFadeBitmap(int);
 
+void Delay_WithScreenUpdates(unsigned int);
+
 #endif /* SDL_H */