rnd-20140311-1-src
[rocksndiamonds.git] / src / libgame / sdl.h
index 8f64ef18820c47f55dc671fbacee83bd1b9d43f8..a69e235085587cc4b149e6086e0ca27bc5cdc2a3 100644 (file)
@@ -437,6 +437,7 @@ struct MouseCursorInfo
 
 #if defined(TARGET_SDL2)
 SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
+void SDLSetWindowTitle(void);
 void SDLSetWindowScaling(int);
 void SDLSetWindowScalingQuality(char *);
 void SDLSetWindowFullscreen(boolean);