rnd-20001204-1-src
[rocksndiamonds.git] / src / libgame / sdl.h
index cc60462b05e52fd8b926f03b51a77e2173dbd6a5..9c48d515b8ce2ec9cd3b1707c82db6d0197f4b9e 100644 (file)
@@ -1,15 +1,14 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Artsoft Retro-Game Library                               *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+* (c) 1994-2000 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  sdl.h                                                   *
+* sdl.h                                                    *
 ***********************************************************/
 
 #ifndef SDL_H
 #define FULLSCREEN_STATUS      FULLSCREEN_AVAILABLE
 
 
-/* structure definitions */
-
-struct SDLSurfaceInfo
-{
-  SDL_Surface *surface;
-  SDL_Surface *surface_masked;
-};
-
-
 /* SDL type definitions */
 
 typedef struct SDLSurfaceInfo  *Bitmap;
@@ -65,6 +55,17 @@ typedef int                  Visual;
 typedef int                    Colormap;
 
 
+/* structure definitions */
+
+struct SDLSurfaceInfo
+{
+  SDL_Surface *surface;
+  SDL_Surface *surface_masked;
+  GC gc;
+  GC stored_clip_gc;
+};
+
+
 /* SDL symbol definitions */
 
 #define None                   0L