removed some remaining unused X11 stuff
[rocksndiamonds.git] / src / libgame / sdl.h
index a69e235085587cc4b149e6086e0ca27bc5cdc2a3..79827b4501dc6247076dc4dd1385378d813ca1be 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Artsoft Retro-Game Library                               *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* sdl.h                                                    *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// sdl.h
+// ============================================================================
 
 #ifndef SDL_H
 #define SDL_H
@@ -86,6 +84,7 @@ typedef SDL_MouseMotionEvent  MotionEvent;
 #if defined(TARGET_SDL2)
 typedef SDL_TouchFingerEvent   FingerEvent;
 typedef SDL_TextInputEvent     TextEvent;
+typedef SDL_Event              PauseResumeEvent;
 typedef SDL_WindowEvent                WindowEvent;
 #endif
 typedef SDL_KeyboardEvent      KeyEvent;
@@ -93,12 +92,6 @@ typedef SDL_Event            ExposeEvent;
 typedef SDL_Event              FocusChangeEvent;
 typedef SDL_Event              ClientMessageEvent;
 
-typedef int                    GC;
-typedef int                    Pixmap;
-typedef int                    Display;
-typedef int                    Visual;
-typedef int                    Colormap;
-
 
 /* structure definitions */
 
@@ -109,8 +102,6 @@ struct SDLSurfaceInfo
   int width, height;
   SDL_Surface *surface;
   SDL_Surface *surface_masked;
-  GC gc;
-  GC stored_clip_gc;
 };
 
 struct MouseCursorInfo
@@ -435,15 +426,19 @@ struct MouseCursorInfo
 
 /* SDL function definitions */
 
+boolean SDLSetNativeSurface(SDL_Surface **);
+SDL_Surface *SDLGetNativeSurface(SDL_Surface *);
+
 #if defined(TARGET_SDL2)
 SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
-void SDLSetWindowTitle(void);
 void SDLSetWindowScaling(int);
 void SDLSetWindowScalingQuality(char *);
 void SDLSetWindowFullscreen(boolean);
 void SDLRedrawWindow();
 #endif
 
+void SDLSetWindowTitle(void);
+
 void SDLLimitScreenUpdates(boolean);
 void SDLInitVideoDisplay(void);
 void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
@@ -462,7 +457,7 @@ void SDLPutPixel(Bitmap *, int, int, Pixel);
 void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
 void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
 
-void SDLZoomBitmap(Bitmap *, Bitmap *);
+Bitmap *SDLZoomBitmap(Bitmap *, int, int);
 
 Bitmap *SDLLoadImage(char *);