removed some remaining unused X11 stuff
[rocksndiamonds.git] / src / libgame / sdl.h
index 16c62c0f50034b4608ba004178d66074a653abae..79827b4501dc6247076dc4dd1385378d813ca1be 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Artsoft Retro-Game Library                               *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* sdl.h                                                    *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// sdl.h
+// ============================================================================
 
 #ifndef SDL_H
 #define SDL_H
 #define TARGET_STRING          "SDL"
 #endif
 
+#if defined(PLATFORM_ANDROID)
+#define WINDOW_SCALING_STATUS  WINDOW_SCALING_NOT_AVAILABLE
 #define FULLSCREEN_STATUS      FULLSCREEN_AVAILABLE
+#define USE_DESKTOP_FULLSCREEN TRUE
+#elif defined(TARGET_SDL2)
+#define WINDOW_SCALING_STATUS  WINDOW_SCALING_AVAILABLE
+#define FULLSCREEN_STATUS      FULLSCREEN_AVAILABLE
+#define USE_DESKTOP_FULLSCREEN TRUE
+#else  // SDL 1.2
+#define WINDOW_SCALING_STATUS  WINDOW_SCALING_NOT_AVAILABLE
+#define FULLSCREEN_STATUS      FULLSCREEN_AVAILABLE
+#endif
 
 #define CURSOR_MAX_WIDTH       32
 #define CURSOR_MAX_HEIGHT      32
@@ -75,18 +84,14 @@ typedef SDL_MouseMotionEvent        MotionEvent;
 #if defined(TARGET_SDL2)
 typedef SDL_TouchFingerEvent   FingerEvent;
 typedef SDL_TextInputEvent     TextEvent;
+typedef SDL_Event              PauseResumeEvent;
+typedef SDL_WindowEvent                WindowEvent;
 #endif
 typedef SDL_KeyboardEvent      KeyEvent;
 typedef SDL_Event              ExposeEvent;
 typedef SDL_Event              FocusChangeEvent;
 typedef SDL_Event              ClientMessageEvent;
 
-typedef int                    GC;
-typedef int                    Pixmap;
-typedef int                    Display;
-typedef int                    Visual;
-typedef int                    Colormap;
-
 
 /* structure definitions */
 
@@ -97,8 +102,6 @@ struct SDLSurfaceInfo
   int width, height;
   SDL_Surface *surface;
   SDL_Surface *surface_masked;
-  GC gc;
-  GC stored_clip_gc;
 };
 
 struct MouseCursorInfo
@@ -423,10 +426,20 @@ struct MouseCursorInfo
 
 /* SDL function definitions */
 
+boolean SDLSetNativeSurface(SDL_Surface **);
+SDL_Surface *SDLGetNativeSurface(SDL_Surface *);
+
 #if defined(TARGET_SDL2)
 SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
+void SDLSetWindowScaling(int);
+void SDLSetWindowScalingQuality(char *);
+void SDLSetWindowFullscreen(boolean);
+void SDLRedrawWindow();
 #endif
 
+void SDLSetWindowTitle(void);
+
+void SDLLimitScreenUpdates(boolean);
 void SDLInitVideoDisplay(void);
 void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
 boolean SDLSetVideoMode(DrawBuffer **, boolean);
@@ -444,7 +457,7 @@ void SDLPutPixel(Bitmap *, int, int, Pixel);
 void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
 void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
 
-void SDLZoomBitmap(Bitmap *, Bitmap *);
+Bitmap *SDLZoomBitmap(Bitmap *, int, int);
 
 Bitmap *SDLLoadImage(char *);