rnd-20140117-1-src
[rocksndiamonds.git] / src / libgame / sdl.h
index 244544d8237311709626b39b6db49c3470d136c6..710d247c6e96d24a5ec664ad04bbae35f69d4686 100644 (file)
@@ -86,6 +86,7 @@ typedef SDL_MouseMotionEvent  MotionEvent;
 #if defined(TARGET_SDL2)
 typedef SDL_TouchFingerEvent   FingerEvent;
 typedef SDL_TextInputEvent     TextEvent;
+typedef SDL_WindowEvent                WindowEvent;
 #endif
 typedef SDL_KeyboardEvent      KeyEvent;
 typedef SDL_Event              ExposeEvent;
@@ -436,8 +437,12 @@ struct MouseCursorInfo
 
 #if defined(TARGET_SDL2)
 SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
+void SDLSetWindowScaling(int);
+void SDLSetWindowFullscreen(boolean);
+void SDLRedrawWindow();
 #endif
 
+void SDLLimitScreenUpdates(boolean);
 void SDLInitVideoDisplay(void);
 void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
 boolean SDLSetVideoMode(DrawBuffer **, boolean);