removed obsolete window events from SDL 1.2
[rocksndiamonds.git] / src / libgame / sdl.h
index 676dfab9dbe144e311e6915c42b91a04658f6257..688e79c7502af13ee226269b81447f9990b7821d 100644 (file)
@@ -64,8 +64,6 @@ typedef SDL_TextInputEvent    TextEvent;
 typedef SDL_Event              PauseResumeEvent;
 typedef SDL_WindowEvent                WindowEvent;
 typedef SDL_KeyboardEvent      KeyEvent;
-typedef SDL_Event              ExposeEvent;
-typedef SDL_Event              FocusChangeEvent;
 typedef SDL_Event              ClientMessageEvent;
 
 
@@ -109,12 +107,7 @@ struct MouseCursorInfo
 #define EVENT_TEXTINPUT                SDL_TEXTINPUT
 #define EVENT_KEYPRESS         SDL_KEYDOWN
 #define EVENT_KEYRELEASE       SDL_KEYUP
-#define EVENT_EXPOSE           SDL_USEREVENT + 0
-#define EVENT_FOCUSIN          SDL_USEREVENT + 1
-#define EVENT_FOCUSOUT         SDL_USEREVENT + 2
 #define EVENT_CLIENTMESSAGE    SDL_QUIT
-#define EVENT_MAPNOTIFY                SDL_USEREVENT + 4
-#define EVENT_UNMAPNOTIFY      SDL_USEREVENT + 5
 
 #define KSYM_UNDEFINED         SDLK_UNKNOWN