cleanup of obsolete client message event from SDL 1.2
[rocksndiamonds.git] / src / libgame / sdl.h
index 688e79c7502af13ee226269b81447f9990b7821d..627617d245594db15017f4ae75d14e92dac3fdf8 100644 (file)
@@ -64,7 +64,6 @@ typedef SDL_TextInputEvent    TextEvent;
 typedef SDL_Event              PauseResumeEvent;
 typedef SDL_WindowEvent                WindowEvent;
 typedef SDL_KeyboardEvent      KeyEvent;
-typedef SDL_Event              ClientMessageEvent;
 
 
 // structure definitions
@@ -107,7 +106,7 @@ struct MouseCursorInfo
 #define EVENT_TEXTINPUT                SDL_TEXTINPUT
 #define EVENT_KEYPRESS         SDL_KEYDOWN
 #define EVENT_KEYRELEASE       SDL_KEYUP
-#define EVENT_CLIENTMESSAGE    SDL_QUIT
+#define EVENT_QUIT             SDL_QUIT
 
 #define KSYM_UNDEFINED         SDLK_UNKNOWN