added mouse wheel support also for SDL2 target
[rocksndiamonds.git] / src / libgame / sdl.h
index 4d70bfcd6fffee25da7eda052b04280aa7b21c49..60a8411f4ffb66c1793d58edc7ff2e448325b88b 100644 (file)
@@ -80,6 +80,7 @@ typedef SDL_Event             Event;
 typedef SDL_MouseButtonEvent   ButtonEvent;
 typedef SDL_MouseMotionEvent   MotionEvent;
 #if defined(TARGET_SDL2)
+typedef SDL_MouseWheelEvent    WheelEvent;
 typedef SDL_TouchFingerEvent   FingerEvent;
 typedef SDL_TextInputEvent     TextEvent;
 typedef SDL_Event              PauseResumeEvent;
@@ -127,6 +128,7 @@ struct MouseCursorInfo
 #define EVENT_BUTTONRELEASE    SDL_MOUSEBUTTONUP
 #define EVENT_MOTIONNOTIFY     SDL_MOUSEMOTION
 #if defined(TARGET_SDL2)
+#define        EVENT_WHEELMOTION       SDL_MOUSEWHEEL
 #define        EVENT_FINGERPRESS       SDL_FINGERDOWN
 #define EVENT_FINGERRELEASE    SDL_FINGERUP
 #define EVENT_FINGERMOTION     SDL_FINGERMOTION