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replaced obsolete joystick calibration with game controller configuration
[rocksndiamonds.git]
/
src
/
libgame
/
sdl.h
diff --git
a/src/libgame/sdl.h
b/src/libgame/sdl.h
index 5391b683d5cbec0da588b93a968e780c048cb484..14872400f7051788b34cfa28172e3e1d26b91879 100644
(file)
--- a/
src/libgame/sdl.h
+++ b/
src/libgame/sdl.h
@@
-492,6
+492,8
@@
void SDLInitJoysticks(void);
boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *);
boolean SDLCheckJoystickOpened(int);
void SDLClearJoystickState();
+boolean SDLOpenJoystick(int);
+void SDLCloseJoystick(int);
void PrepareFadeBitmap(int);