changed some platform-related preprocessor definition names
[rocksndiamonds.git] / src / libgame / sdl.h
index a5271c8152a1597d81fd585d0465c3c51e9739d6..a45e68ec89ecd1d0898471943e14c55ae16275f1 100644 (file)
@@ -17,7 +17,7 @@
 #include <SDL_mixer.h>
 #include <SDL_net.h>
 #include <SDL_thread.h>
-#if defined(PLATFORM_WIN32)
+#if defined(PLATFORM_WINDOWS)
 #include <SDL_syswm.h>
 #endif