added function to update the mouse position when changing window size
[rocksndiamonds.git] / src / libgame / sdl.c
index 45f7f2ce69a823b9b4f635bb6a8c334765f87736..fca1e8b9f3e357c06f8ac4818344ed4f30efbaf0 100644 (file)
@@ -2362,7 +2362,7 @@ void SDLWaitEvent(Event *event)
   SDL_WaitEvent(event);
 }
 
-void SDLCorrectMouseEventXY(int *x, int *y)
+void SDLCorrectRawMousePosition(int *x, int *y)
 {
   if (sdl_renderer == NULL)
     return;