return NULL;
}
+ UPDATE_BUSY_STATE();
+
/* create native non-transparent surface for current image */
if ((new_bitmap->surface = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
{
return NULL;
}
+ UPDATE_BUSY_STATE();
+
/* create native transparent surface for current image */
SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
return NULL;
}
+ UPDATE_BUSY_STATE();
+
/* free temporary surface */
SDL_FreeSurface(sdl_image_tmp);