#include "joystick.h"
#include "misc.h"
#include "setup.h"
+#include "gadgets.h"
#define ENABLE_UNUSED_CODE 0 // currently unused functions
#if defined(USE_TOUCH_INPUT_OVERLAY)
// functions to draw overlay graphics for touch device input
static void DrawTouchInputOverlay(void);
+static void DrawTouchGadgetsOverlay(void);
#endif
void SDLLimitScreenUpdates(boolean enable)
#if defined(USE_TOUCH_INPUT_OVERLAY)
// draw overlay graphics for touch device input, if needed
DrawTouchInputOverlay();
+
+ // draw overlay gadgets for touch device input, if needed
+ DrawTouchGadgetsOverlay();
#endif
// global synchronization point of the game to align video frame delay
DrawTouchInputOverlay_ShowGridButtons(alpha);
}
+
+static void DrawTouchGadgetsOverlay(void)
+{
+ DrawGadgets_OverlayTouchButtons();
+}
#endif