if (surface == NULL)
return NULL;
- if (video.initialized)
- new_surface = SDL_DisplayFormat(surface);
- else
+ if (!video.initialized)
new_surface = SDL_ConvertSurface(surface, surface->format, SURFACE_FLAGS);
+ else if (SDLHasAlpha(surface))
+ new_surface = SDL_DisplayFormatAlpha(surface);
+ else
+ new_surface = SDL_DisplayFormat(surface);
if (new_surface == NULL)
Error(ERR_EXIT, "%s() failed: %s",
int i;
SDL_BlitSurface(surface_source, &src_rect, surface_screen, &dst_rect);
-#if defined(TARGET_SDL2)
- SDL_SetSurfaceBlendMode(surface_target, SDL_BLENDMODE_NONE);
-#else
- SDL_SetAlpha(surface_target, 0, 0); /* disable alpha blending */
-#endif
+
+ SDLSetAlpha(surface_target, FALSE, 0); /* disable alpha blending */
ypos[0] = -GetSimpleRandom(16);
int xx_size = width / 2;
SDL_BlitSurface(surface_target, &src_rect, surface_screen, &dst_rect);
-#if defined(TARGET_SDL2)
- SDL_SetSurfaceBlendMode(surface_source, SDL_BLENDMODE_NONE);
-#else
- SDL_SetAlpha(surface_source, 0, 0); /* disable alpha blending */
-#endif
+
+ SDLSetAlpha(surface_source, FALSE, 0); /* disable alpha blending */
for (xx = 0; xx < xx_size;)
{
SDL_BlitSurface(surface_source, &src_rect, surface_screen, &dst_rect);
/* draw new (target) image to screen buffer using alpha blending */
-#if defined(TARGET_SDL2)
- SDL_SetSurfaceAlphaMod(surface_target, alpha_final);
- SDL_SetSurfaceBlendMode(surface_target, SDL_BLENDMODE_BLEND);
-#else
- SDL_SetAlpha(surface_target, SDL_SRCALPHA, alpha_final);
-#endif
+ SDLSetAlpha(surface_target, TRUE, alpha_final);
SDL_BlitSurface(surface_target, &src_rect, surface_screen, &dst_rect);
if (draw_border_function != NULL)
return zoom_dst;
}
+static void SetOpaqueBitmapSurface(Bitmap *bitmap)
+{
+ if (bitmap == NULL)
+ return;
+
+ if (bitmap->surface)
+ SDL_FreeSurface(bitmap->surface);
+
+ if ((bitmap->surface = SDLGetNativeSurface(bitmap->surface_masked)) == NULL)
+ Error(ERR_EXIT, "SDL_DisplayFormat() failed");
+
+ /* remove alpha channel from native non-transparent surface, if defined */
+ SDLSetAlpha(bitmap->surface, FALSE, 0);
+
+ /* remove transparent color from native non-transparent surface, if defined */
+ SDL_SetColorKey(bitmap->surface, UNSET_TRANSPARENT_PIXEL, 0);
+}
+
Bitmap *SDLZoomBitmap(Bitmap *src_bitmap, int dst_width, int dst_height)
{
Bitmap *dst_bitmap = CreateBitmapStruct();
- SDL_Surface **dst_surface = &dst_bitmap->surface;
+ SDL_Surface **dst_surface = &dst_bitmap->surface_masked;
dst_width = MAX(1, dst_width); /* prevent zero bitmap width */
dst_height = MAX(1, dst_height); /* prevent zero bitmap height */
dst_bitmap->height = dst_height;
/* create zoomed temporary surface from source surface */
- *dst_surface = zoomSurface(src_bitmap->surface, dst_width, dst_height);
+ *dst_surface = zoomSurface(src_bitmap->surface_masked, dst_width, dst_height);
/* create native format destination surface from zoomed temporary surface */
SDLSetNativeSurface(dst_surface);
+ /* set color key for zoomed surface from source surface, if defined */
+ if (SDLHasColorKey(src_bitmap->surface_masked))
+ SDL_SetColorKey(*dst_surface, SET_TRANSPARENT_PIXEL,
+ SDLGetColorKey(src_bitmap->surface_masked));
+
+ /* create native non-transparent surface for opaque blitting */
+ SetOpaqueBitmapSurface(dst_bitmap);
+
return dst_bitmap;
}
return NULL;
}
+ /* remove alpha channel from native non-transparent surface, if defined */
+ SDLSetAlpha(new_bitmap->surface, FALSE, 0);
+
+ /* remove transparent color from native non-transparent surface, if defined */
+ SDL_SetColorKey(new_bitmap->surface, UNSET_TRANSPARENT_PIXEL, 0);
+
print_timestamp_time("SDL_DisplayFormat (opaque)");
UPDATE_BUSY_STATE();
- /* create native transparent surface for current image */
- if (sdl_image_tmp->format->Amask == 0)
+ /* set black pixel to transparent if no alpha channel / transparent color */
+ if (!SDLHasAlpha(sdl_image_tmp) &&
+ !SDLHasColorKey(sdl_image_tmp))
SDL_SetColorKey(sdl_image_tmp, SET_TRANSPARENT_PIXEL,
SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+ /* create native transparent surface for current image */
if ((new_bitmap->surface_masked = SDLGetNativeSurface(sdl_image_tmp)) == NULL)
{
SetError("SDL_DisplayFormat(): %s", SDL_GetError());