boolean FileIsMusic(char *);
boolean FileIsArtworkType(char *, int);
-/*
-void LoadArtworkConfig(struct ArtworkListInfo *);
-*/
-void ReloadCustomArtworkFiles(struct ArtworkListInfo *);
+void ReloadCustomArtworkList(struct ArtworkListInfo *);
+void FreeCustomArtworkList(struct ArtworkListInfo *);
#if !defined(PLATFORM_UNIX)