added setup values to store system and player UUID
[rocksndiamonds.git] / src / libgame / misc.h
index cb27fa4e9aadd78bbffd09421e34e04fd849ceb4..1665a2469f32cb34a9640a84bd1a73b043712b20 100644 (file)
@@ -120,6 +120,10 @@ int log_2(unsigned int);
 
 boolean getTokenValueFromString(char *, char **, char **);
 
+char *GetPlayerUUID(void);
+char *GetSystemUUID(void);
+void SetSystemUUID(char *);
+
 void InitCounter(void);
 unsigned int Counter(void);
 void Delay(unsigned int);