rnd-20010115-1-src
[rocksndiamonds.git] / src / libgame / libgame.h
index fd613b9ce9cd97339d5f81743b838d4dc571c92e..9c70978eb0fcec24806efd390d9bf3cfd9c21798 100644 (file)
@@ -1,22 +1,23 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Artsoft Retro-Game Library                               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1994-2001 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  libgame.h                                               *
+* libgame.h                                                *
 ***********************************************************/
 
 #ifndef LIBGAME_H
 #define LIBGAME_H
 
+#define LIBGAME_VERSION_1_0_0
+
 #include "platform.h"
 #include "types.h"
-#include "private.h"
 #include "system.h"
 #include "random.h"
 #include "gadgets.h"
 #include "pcx.h"
 #include "misc.h"
 
-
-/* areas in bitmap PIX_DOOR */
-/* meaning in PIX_DB_DOOR: (3 PAGEs)
-   PAGEX1: 1. buffer for DOOR_1
-   PAGEX2: 2. buffer for DOOR_1
-   PAGEX3: buffer for animations
-*/
-
-#define DOOR_GFX_PAGESIZE      (gfx.dxsize)
-#define DOOR_GFX_PAGEX1                (0 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEX2                (1 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEX3                (2 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEX4                (3 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEX5                (4 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEX6                (5 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEX7                (6 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEX8                (7 * DOOR_GFX_PAGESIZE)
-#define DOOR_GFX_PAGEY1                (0)
-#define DOOR_GFX_PAGEY2                (gfx.dysize)
-
 #endif /* LIBGAME_H */