rnd-20030118-1-src
[rocksndiamonds.git] / src / libgame / image.c
index 3ec55f390ff6b313d64ac5f8f269904ac269745d..ce66e3280b43eaed02485317de4edeff0d7e5aef 100644 (file)
@@ -14,6 +14,7 @@
 #include "image.h"
 #include "pcx.h"
 #include "misc.h"
+#include "setup.h"
 
 
 /* ========================================================================= */
@@ -37,8 +38,8 @@ Image *newImage(unsigned int width, unsigned int height, unsigned int depth)
   depth = 8;
 #endif
 
-  image = checked_malloc(sizeof(Image));
-  image->data = checked_malloc(width * height * bytes_per_pixel);
+  image = checked_calloc(sizeof(Image));
+  image->data = checked_calloc(width * height * bytes_per_pixel);
   image->width = width;
   image->height = height;
   image->depth = depth;
@@ -700,6 +701,25 @@ struct FileInfo *getCurrentImageList()
   return image_info->file_list;
 }
 
+Bitmap *getBitmapFromImageID(int graphic)
+{
+  ImageInfo **img_info = (ImageInfo **)image_info->artwork_list;
+
+  return (img_info[graphic] != NULL ? img_info[graphic]->bitmap : NULL);
+}
+
+char *getTokenFromImageID(int graphic)
+{
+  struct FileInfo *file_list = (struct FileInfo *)image_info->file_list;
+
+  return file_list[graphic].token;
+}
+
+char *getImageConfigFilename()
+{
+  return getCustomArtworkConfigFilename(image_info->type);
+}
+
 void InitImageList(struct ConfigInfo *config_list,
                   struct ConfigInfo *config_suffix_list,
                   int num_file_list_entries)
@@ -719,6 +739,7 @@ void InitImageList(struct ConfigInfo *config_list,
     getFileListFromConfigList(config_list, config_suffix_list,
                              num_file_list_entries);
   image_info->suffix_list = config_suffix_list;
+  image_info->custom_setup_list = NULL;
 
   image_info->artwork_list =
     checked_calloc(num_file_list_entries * sizeof(ImageInfo *));