rnd-20030118-1-src
[rocksndiamonds.git] / src / libgame / image.c
index 13cfce001e50e03caf5a01eee2241bbfccc4b9b5..ce66e3280b43eaed02485317de4edeff0d7e5aef 100644 (file)
@@ -14,6 +14,7 @@
 #include "image.h"
 #include "pcx.h"
 #include "misc.h"
+#include "setup.h"
 
 
 /* ========================================================================= */
@@ -37,8 +38,8 @@ Image *newImage(unsigned int width, unsigned int height, unsigned int depth)
   depth = 8;
 #endif
 
-  image = checked_malloc(sizeof(Image));
-  image->data = checked_malloc(width * height * bytes_per_pixel);
+  image = checked_calloc(sizeof(Image));
+  image->data = checked_calloc(width * height * bytes_per_pixel);
   image->width = width;
   image->height = height;
   image->depth = depth;
@@ -649,18 +650,116 @@ struct ImageInfo
 {
   char *source_filename;
   int num_references;
+
+  Bitmap *bitmap;
 };
 typedef struct ImageInfo ImageInfo;
 
-static ImageInfo **ImageList = NULL;
-static struct ArtworkConfigInfo *image_config = NULL;
-static int num_images = 0;
+static struct ArtworkListInfo *image_info = NULL;
+
+static void *Load_PCX(char *filename)
+{
+  ImageInfo *img_info;
+
+#if 0
+  printf("loading PCX file '%s'\n", filename);
+#endif
+
+  img_info = checked_calloc(sizeof(ImageInfo));
+
+  if ((img_info->bitmap = LoadImage(filename)) == NULL)
+  {
+    Error(ERR_WARN, "cannot read image file '%s': LoadImage() failed: %s",
+         filename, GetError());
+    free(img_info);
+    return NULL;
+  }
+
+  img_info->source_filename = getStringCopy(filename);
+
+  return img_info;
+}
+
+static void FreeImage(void *ptr)
+{
+  ImageInfo *image = (ImageInfo *)ptr;
+
+  if (image == NULL)
+    return;
+
+  if (image->bitmap)
+    FreeBitmap(image->bitmap);
+
+  if (image->source_filename)
+    free(image->source_filename);
+
+  free(image);
+}
+
+struct FileInfo *getCurrentImageList()
+{
+  return image_info->file_list;
+}
+
+Bitmap *getBitmapFromImageID(int graphic)
+{
+  ImageInfo **img_info = (ImageInfo **)image_info->artwork_list;
+
+  return (img_info[graphic] != NULL ? img_info[graphic]->bitmap : NULL);
+}
+
+char *getTokenFromImageID(int graphic)
+{
+  struct FileInfo *file_list = (struct FileInfo *)image_info->file_list;
+
+  return file_list[graphic].token;
+}
+
+char *getImageConfigFilename()
+{
+  return getCustomArtworkConfigFilename(image_info->type);
+}
+
+void InitImageList(struct ConfigInfo *config_list,
+                  struct ConfigInfo *config_suffix_list,
+                  int num_file_list_entries)
+{
+  int i;
 
-void InitImageList(struct ArtworkConfigInfo *config_list, int num_list_entries)
+  image_info = checked_calloc(sizeof(struct ArtworkListInfo));
+
+  image_info->type = ARTWORK_TYPE_GRAPHICS;
+
+  image_info->num_file_list_entries = num_file_list_entries;
+  image_info->num_suffix_list_entries = 0;
+  for (i=0; config_suffix_list[i].token != NULL; i++)
+    image_info->num_suffix_list_entries++;
+
+  image_info->file_list =
+    getFileListFromConfigList(config_list, config_suffix_list,
+                             num_file_list_entries);
+  image_info->suffix_list = config_suffix_list;
+  image_info->custom_setup_list = NULL;
+
+  image_info->artwork_list =
+    checked_calloc(num_file_list_entries * sizeof(ImageInfo *));
+
+  image_info->content_list = NULL;
+
+  image_info->load_artwork = Load_PCX;
+  image_info->free_artwork = FreeImage;
+}
+
+void ReloadCustomImages()
 {
-  if (ImageList == NULL)
-    ImageList = checked_calloc(num_list_entries * sizeof(ImageInfo *));
+#if 0
+  printf("DEBUG: reloading images '%s' ...\n", artwork.gfx_current_identifier);
+#endif
 
-  image_config = config_list;
-  num_images = num_list_entries;
+  ReloadCustomArtworkList(image_info);
+}
+
+void FreeAllImages()
+{
+  FreeCustomArtworkList(image_info);
 }