updated contact info in source file headers
[rocksndiamonds.git] / src / libgame / image.c
index 36fd184aea85bf46c777755c73c2132f5e193f6d..885905d2f32e6061316196e8d7f522af57473429 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Artsoft Retro-Game Library                               *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* image.c                                                  *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// image.c
+// ============================================================================
 
 #include "image.h"
 #include "misc.h"
@@ -260,14 +258,14 @@ void ReloadCustomImages()
   print_timestamp_done("ReloadCustomImages");
 }
 
-void CreateImageWithSmallImages(int pos, int zoom_factor)
+void CreateImageWithSmallImages(int pos, int zoom_factor, int tile_size)
 {
   ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
 
   if (img_info == NULL || img_info->contains_small_images)
     return;
 
-  CreateBitmapWithSmallBitmaps(img_info->bitmap, zoom_factor);
+  CreateBitmapWithSmallBitmaps(img_info->bitmap, zoom_factor, tile_size);
 
   img_info->contains_small_images = TRUE;
   img_info->scaled_up = TRUE;